Juni Ori, on Apr 21 2007, 11:38 PM, said:
DeathDude, on Apr 22 2007, 06:20 AM, said:


Ever seen or even heard of Close Combat series??? There the soldiers, every frigging one, trying to act like real soldier would do. Scripting can't be that hard, if it has been done already. In several occasions. Looking at how those tiny guys move in CoH and what tactics bring people victories in it, makes me just want to cry... And I'm not saying CC2-5 would be perfect. They are far from it, but right now, it seems we have gone baaaaaaadly back to stone age in terms of realism. But I do understand. Nowadays kids want simple and easy-to-learn things and one obvious solution to get through the problems. It's not only the game-makers problem, but it's more society's.
Be it as it ever may be, I'm not going to reply here anymore about WW2 "grand" strategies, that may work in CoH (which btw can still be entertaining on some primitive level). All I hope, is that if I ever have to fight for real, I have enemies who have learned everything from games like CoH. Or then not. It might make me scornful and thus make me make stupid move, leading me into shameful death...
You're just sounding jerky right now. And criticizing CoH's level of strategy when you haven't even played it is moronic to a ghastly extreme. Comparing CoH to Close Combat is stupid as well, not only are they in two entirely separate genres, but Close Combat has slipped into the level of mediocrity that's evident in most long-lasting war games.