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Paranoiaprison
Started by Sean, Jan 02 2006 01:49 PM
79 replies to this topic
#46
Posted 15 January 2006 - 11:51 AM
Yeah, sorry, I forgot to mention that.
#47
Posted 15 January 2006 - 09:35 PM
Joe, AGS is uber easy to learn so if you have time......... However map help is just as good. @ Strogs its a similar set up 2 LITN but I have 3rd person scenes too.
Me>You
#48
Posted 19 January 2006 - 10:46 PM
Update:
Added a few new rooms which are mainly adjoining corridors. I don't have the required background shots to continue working on the laptop so work will stop until tommorow. Tommorow I will be adding few final corridors and close up shots of Block A before I start 'decorating' the canteen in Ued and after thats done and dusted I'll move onto block B. At the back of block B the player discovers their first major clue to as of what is going on... and thats when the fun begins. Well at least thats the plan
Added a few new rooms which are mainly adjoining corridors. I don't have the required background shots to continue working on the laptop so work will stop until tommorow. Tommorow I will be adding few final corridors and close up shots of Block A before I start 'decorating' the canteen in Ued and after thats done and dusted I'll move onto block B. At the back of block B the player discovers their first major clue to as of what is going on... and thats when the fun begins. Well at least thats the plan
Me>You
#49
Posted 22 January 2006 - 11:04 PM
Media Update:
Backgrounds -
Character -
Backgrounds -
Character -
Me>You
#51
Posted 22 January 2006 - 11:21 PM
Looks very nice the screenshots, liking the look of the environments, I don't why the character reminds me of The Sims character models.
http://www.last.fm/user/DeathDude/Upcoming Concerts will be attending, 5/10/08: Dream Theater, 5/12/08: Gigantour, 5/16/08: Nightwish, 5/27/08: Rush, 6/5/08 and 6/6/08: Iron Maiden, 7/27/08: Judas Priest,
#53
Posted 23 January 2006 - 12:26 AM
DeathDude, on Jan 22 2006, 11:21 PM, said:
Looks very nice the screenshots, liking the look of the environments, I don't why the character reminds me of The Sims character models.
That is what it is, custom meshes N skins off TSR. Although I gotta animate from scratch. Original authors will of course be contacted and credited.
Glad everybody has nice things to say.
Me>You
#55
Posted 24 January 2006 - 04:15 PM
Mini-Update:
Over the last two days I've been approached by both a composer and a sprite artist. Hopefully both relations will develop into efficient workable situations that produce the required content. I don't know either person personally and as such I don't know how reliable they will prove to be. However, I can be optimistic
Tis good news that people are showing interest in the project
Note: I updated the first post with a brief overview of the project.
Over the last two days I've been approached by both a composer and a sprite artist. Hopefully both relations will develop into efficient workable situations that produce the required content. I don't know either person personally and as such I don't know how reliable they will prove to be. However, I can be optimistic
Tis good news that people are showing interest in the project
Note: I updated the first post with a brief overview of the project.
Me>You
#57
Posted 24 January 2006 - 05:52 PM
Good stuff dude, hope they help out well with the project.
http://www.last.fm/user/DeathDude/Upcoming Concerts will be attending, 5/10/08: Dream Theater, 5/12/08: Gigantour, 5/16/08: Nightwish, 5/27/08: Rush, 6/5/08 and 6/6/08: Iron Maiden, 7/27/08: Judas Priest,
#58
Posted 24 January 2006 - 06:10 PM
As do I.
For now I'm progressing quite nicely on my own. Managed to start work on a newish area. Backroom of the canteen. What I've done is the equivalant of 7/8 backgrounds and I've only half finished. I'll finish up the rest of this area tommorow. I might look into some programming aspects instead though. Works being done and thats all that matters
For now I'm progressing quite nicely on my own. Managed to start work on a newish area. Backroom of the canteen. What I've done is the equivalant of 7/8 backgrounds and I've only half finished. I'll finish up the rest of this area tommorow. I might look into some programming aspects instead though. Works being done and thats all that matters
Me>You
#59
Posted 24 January 2006 - 07:08 PM
Sean, on Jan 24 2006, 04:15 PM, said:
Over the last two days I've been approached by both a composer and a sprite artist. Hopefully both relations will develop into efficient workable situations that produce the required content. I don't know either person personally and as such I don't know how reliable they will prove to be. However, I can be optimistic
I got my fingers crossed for you.
#60
Posted 26 January 2006 - 04:03 PM
Haven't heard back from the composer but I'll contact him again when I acutally need him and see if he can offer his services. Been bounceing messages about with the sprite artist and I've seen a few drafted pieces which are quite impressive. However, he doesn't have much time to dedicate to the project and as such I doubt I'll have anything to show for at least a few weeks. Good stuff so far and I've realized that this game is actually going to be finished. Nice thing to know
Me>You