SPECULUM MORTIS WALKTHROUGH

Watch the intro to see how you arrive at the Mansion.  The gate is locked 
behind you, so you need to find some way to escape.  Enter mansion 
through the front door.  You hear piano music, but you are not sure where 
it is coming from.  Look at coat on the floor, then pick it up to get a map
of the house.  

Go upstairs, and enter door on the left, into a Scarcely Decorated Room.   
Continue forward into Piano Room.  This is where the music is coming 
from, but as soon as you enter the room, the music stops.  Look at old 
book and letter from Queen Victoria, which are on table at the lower left.  
Look at CANDLE on stand next to the piano, then take CANDLE.  Use 
it in your inventory (right click) to get some light.  Try to open door, but it 
is not the shortest way out.  

Head back the way you came (the 'Back' arrow is hidden next to your 
inventory at bottom of screen), then go downstairs, and leave the 
Mansion, so you are outside in the Courtyard.  Walk down to the front 
gate.  The gate is still locked, but maybe you could get out through the 
Backyard.  Return to Courtyard at front of Mansion.

Entrance to the Backyard is near the tree on the left.  Enter Backyard, 
and look at the well.  Walk forward through the gate,  into the Cemetery, 
and look at Whitford family tombstone.  Isn't it strange how the whole 
family died in the same year, except for the daughter?  Try to climb over 
wall at the back, but it has spikes on top.  You won't escape that way.  
Return to Courtyard, at front of the mansion.  

Enter mansion, and go through door on the left.  This is the Dining Room.  
Use CANDLE to get some light.  YIKES!!!  There's a dead body hanging 
from the ceiling!  Look at the body, then take KEY from around her neck.  

Go through door on the right, so you are in the Kitchen.  Have a look 
around if you want.  Not a nice place, is it.  When you are ready, return to 
the Main Hall on the Ground Floor.  

Try to enter door on the right, but it is locked.  Never mind, use KEY you 
found on the hanging body to unlock the door.  Now enter door on right to 
find yourself in the Trophy Room .  Ahh, that fire looks nice and cosy.  
Look at animal heads above each door, and look at (upside down) 
painting of Sir Whitford above the fireplace.  Now look at the fireplace 
itself to see something shiny in the flames, but you cannot pick it up with 
your bare hands.  Leave the room, and head outside to the Courtyard.  
Look at gargoyle statue on the left.  Take PITCHFORK from the 
gargoyle, then return to Trophy Room.  

Use PITCHFORK with fire to get a key.  Now walk through door on the 
right, so you are in the Library.  Have a look around, and see some title 
of the books lying around.  What a strange library.  Now make your way 
back to the Main Hall. 

Climb upstairs, and enter Scarcely Decorated Room on the left.  Walk 
forward into the Piano Room, and use CANDLE to get some light.  Try 
to open door, but it is locked.  Use KEY on door to unlock it, then enter 
door into Master Bedroom.  Look out the window, and you will be told 
that there is no draft here.  Now look at exposed brick on wall on the right 
to see that is has suffered some damage.  When you are ready, return to 
Second Floor Hall at top of the stairs.  

Enter Room With A Gorgeous View on the right (just beyond the stairs).  
Look at PICK that is resting against the cabinet, and then take PICK.  
Now leave this room, and return to the Master Bedroom.  Use PICK on 
the exposed brick to knock hole in the wall.  

Climb through hole, and have a look around.  Look at mirror in middle of 
the room.  Look at metal HANGER that is hanging from the shelf on the 
right, and then take HANGER.  Leave the room, and make your way back 
to Second Floor Hall at top of stairs. 
 
Look at centre door in the back wall, and notice that it has a crude lock.  
Use metal HANGER with the door to pick the lock, then enter through the 
door into the Attic.  Look at huge metal KEY hanging on the wall.  This 
is probably the key for the main gate - and your means of escape!  Step 
forward and take the KEY.  CRASH!!!  You have fallen through the floor, 
into the Library.  Luckily, you are not hurt, but the KEY is nowhere to be 
seen.  Darn!  Look at the books, and read the one about Exorcising 
Ghosts - it's on floor on the left, next to the bookshelf.  From now on, you 
must SAVE YOUR GAME frequently.  There is a voodoo spirit that keeps 
appearing, and he will kill you if you don't escape in time.  When you are 
ready, leave the room.  

You are back in the Trophy Room, but a trap door has appeared in place 
of the bear rug.  Open trap door, and climb down the stairs.  Read pages 
on the floor from Annette’s diary.  What is this terrible fate that tragically 
fell upon her family?  Look at iron maiden on the wall, and notice that there 
is a strange hole in the chest.  SAVE YOUR GAME HERE.  Climb stairs, 
so you are back in the Trophy Room.  Look at fire place to see some 
loose bricks.

Head left, back to the Main Hallway.  Now enter doors on the left, into 
Dining Room.  Look at copper chalice on the table, then take CHALICE.  
Walk right into Kitchen.  Look at BUCKET which is hidden in top right 
corner, and then take bucket.  Now return to Main Hallway.  

Go through doors on the right, into the Trophy Room, and climb down 
through the trapdoor.  Look at wine barrels in the corner.  Use CHALICE 
on wine barrels to get CHALICE OF WINE.  SAVE YOUR GAME HERE.  
Return to Main Hallway, then make your way back to the kitchen.  There 
is a bag of SALT over on the right, next to where the bucket was.    Look 
at SALT, then use CHALICE OF WINE with the salt.  You automatically 
put some salt into the wine.  Now return to Main Hallway on ground floor.  

Go outside to the Courtyard, then make your way to the Backyard 
(through tree on the left).  Look at the well, then fill BUCKET with water 
from the well.  Return to Main Hall inside the Mansion, and SAVE 
YOUR GAME HERE.  

Enter door on the right, so you are in the Trophy Room.  Use BUCKET 
OF WATER on fire to extinguish the flames, and you will find a MIRROR 
SHARD.  Look at SHARD in you inventory to see that it 'radiates ghostly 
light'.  Go back to Main Hallway, and SAVE YOUR GAME HERE.  

Climb upstairs to the Second Floor Hall.  If you look carefully, you will see 
a ghostly figure hovering around.  Look at odd figure, then use MIRROR 
SHARD on it to capture it.  You will automatically get the ghost's 
SCIMITAR.  SAVE YOUR GAME HERE.  

Enter door on the right.  Now you have to be quick here because the 
voodoo spirit will appear.  Quickly use your CHALICE OF SALTED 
WINE on the spirit.  You automatically throw wine on the door, trapping 
the spirit inside the room.  Phew, that's a relief!  

Make your way back to the Trophy Room on first floor.  Go through the 
trapdoor, and look at iron maiden again.  Use SCIMITAR with iron 
maiden, and it will bleed, revealing a hidden door.  Enter this newly-
revealed door, and read Annette's diary on the floor.  Poor Annette.  
Look at African mask on the wall, and look at MIRROR SHARD on the 
pedestal below it.  Take MIRROR SHARD, and look at in your 
inventory to realise that this also 'radiates with ghostly light'.  When you 
are ready, return to the Main Hall on Ground Floor.  

Climb upstairs to the second floor, and enter door on the left.  Continue 
forward until you are back in the Master Bedroom.  Look at ghostly 
figure that is hovering here, and use the new MIRROR SHARD on 
figure to trap it. 

Walk through hole in the wall, and look at broken mirror.  Use both 
MIRROR SHARDS with the broken mirror, then finally, use the mirror.  
Now watch the final cut scene. 

Congratulations.  You have completed the game. 

This walkthrough was created by Frodo for Abandonia Reloaded.