EMILY ENOUGH WALKTHROUGH

Watch the intro.  You are Emily, and you have been sent to an asylum.  
You need to escape.

Talk to Security Steve, and ask about Claxochem.  Head right, and talk 
to Crying Boy about everything.  Note his sign.  Take the pen attached to 
the sign.  Head right a bit, and talk to LabTech Ted about everything.  
Return left, to Security Steve.

Take the upper right exit to find yourself in a common room.  Talk to David 
Oglethorn about everything.  Look at the arcade machine, and note the 
brittle lock.  Use your pen with brittle lock to open the tiny locked container.  
Now pick up change from the tiny locked container.  Look at the Automated 
Medication Machine, and use your change with automed controls.  You 
automatically get some meds.

Walk left a little bit, and talk to Erwin Cummings about everything.  Head up, 
and talk to Pete about everything.  He gives you a coupon for Megawich 
Sandwich.  Now head right, and look at the bookcase.  Search through the 
books, and take 'Serial Killer Weekly'.  In your inventory, look at the book to 
see the article about you.  There is also a story about Peter Orfly.  Return left, 
and talk to Pete.  Say 'Hello' to him, and then say you've been reading up on 
him.  He tells you he will give you more sandwich coupons if you give him 
a suit of human skin.

Note the door at the end of the corridor.  Walk up to the door.  Talk to 
Lobotomised Lou about everything, and then talk to Slick Rick about every-
thing.  Look at all the announcements on the Announcement Board.  Now 
head left into the corridor.  Use your key with Room Number One.  Inside 
your room, talk to Lucinda about everything.  Looks like Lucinda is here to 
stay!  Leave the room.

Head right, and ook at the water cooler, and take the paper cup.  Use the 
cup on the tap of the water cooler (not the cooler itself) to get paper cup with 
water.  Head down, and go back to the common room, then right to the 
reception area.  Talk to Security Steve, and tell him someone is in your room.  
Steve tells you to go and see the boss.

Walk left a little bit, and interact with the door to enter.  Talk with Winston 
Coopernickel about everything.  He agrees to release you early if you take 
part in a ‘miraculous cure’.  You just have to collect some release papers 
from Mr Juarez in the legal department.  Now interact with the doorknob to 
leave the room.  

Take top-right exit to go to the common room, and then head up to where 
Pete is standing.  Walk up to door at the end of the corridor.  Interact with 
Ladies' Room Door to enter the Ladies Bathroom.  This is really Mr Juarez' 
office.  Talk to Mr Juarez about everything.  Note the moneybag near door, 
and the green exposed wire on the floor.  Use your paper cup of water with 
the green exposed wire - this temporarily short-circuits Mr Juarez' computer.  
QUICKLY grab the moneybag while he is distracted.  Now leave the 'office'.

Interact with Men’s' Room Door to enter the men’s' bathroom.  Talk to Percy 
about everything.  He tells you about his plan to escape.  You refuse to help, 
because you already have a way to escape (your deal with Winston 
Coopernickel).  Leave the bathroom.

Walk down to the common room, then right back to Coopernickel's office.  
Enter his office and talk to him.  Tell him that Juarez won't give you the 
papers.  At this point, Coopernickel tells you he is more concerned that 
someone is suing Claxochem.  Interact with doorknob to leave his office.

You need to find out who is suing Claxochem.  Head back up toe the common 
room, and talk to Erwin Cummings.  Ask if he is suing Claxochem - he is.  
He agrees to drop the lawsuit if you can feed the patients, get medication for 
the patients, and pay him (Erwin) off.  So you need money, food, and 
medication - no problem!

We already have the money, and the medication.  All we need now is the 
food.  Head left, and talk to Claudette.  Say you are not sure about joining 
the therapy session, but agree to join when you learn it's about knives.  
Pick any responses you like here.  After the session, you get a big, sharp 
knife.  

Head up towards Pete, then continue up towards door at end of the corridor.  
Walk left, and use key on Room Number One to enter.  Use knife on Lucinda 
to get Lucinda's skin (yuck!).  Walk down, and talk to Pete.  Give him 
Lucinda's skin, and he gives you all the sandwich coupons in return.  In your 
inventory, look at the coupons to learn there is a phone number at the 
bottom of them.

Make your way back to Coopernickel's office.  Use his phone to call the 
sandwich company, and order 763 Megawich sandwiches.  Interact with door-
knob to leave office.  Talk to Security Steve, and tell him you are expecting a 
delivery.  Apparently, Steve has told them (the sandwich company) not to 
bother delivering the sandwiches.  Enter Coopernickel's office again.  
Interact with the phone again to re-order the sandwiches.  Leave the office.

Head back to the common room, then up towards door at end of the corridor.  
Look at petrified tree near the water cooler, and then interact with it to get 
a petrified stick.  Head back down to the common room.  Go to the library 
section with bookcase on the left.  Look carefully at the window.  One of 
them is a 'Damaged Window' because it has a crack.  Look at the 'Damaged 
Window' to learn someone tried to pry it open.  Use your petrified stick to pry 
the window open.

Return to Coopernickel's office, and use the phone again to call the sand-
wich company.  Tell them to deliver sandwiches at the window, and then 
leave the office.  Walk back to the window in library section (bookcase on 
the left).  A deliveryman is waiting there for you.  Talk to deliveryman.

Head down to the common room, and talk to Erwin.  Tell him that the delivery 
man is here.  Now give him the meds that you 'acquired' earlier.  Finally give 
him your moneybag.  Talk to him again, and tell him to drop the lawsuit.  
He agrees.

Make your way back to Mr Juarez's office in the Ladies' Bathroom.  Talk to 
him, and tell him the good news.  Interact with printer (on the floor) to get the
 dot-matrix printout.  In your inventory, use pen with dot-matrix printout to sign 
it.  Now return to Coopernickel's office.

In Coopernickel's office, give the signed dot-matrix printout to Coopernickel.  
However, he has double-crossed you.  He will not release you early.  Time 
to get revenge!

Leave his office.  Head back to the common room, and then up to the water 
cooler.  Enter the Men’s' room, and talk to Percy.  Tell him that Coopernickel 
betrayed you.  You agree to help Percy by building decoys.  He gives you 
some clothes and 2 melons, and then tells you that you have to make 
mannequins.  In your inventory, use a melon with one set of clothes, and use 
the other melon with the second set of clothes.

Now leave the bathroom, and head down.  You are in the corridor now.  Note 
that one door has a small sign on it.  Enter that door, and look at the hanging 
man.  Take note and pamphlet from the bed, and look at them in your inventory.  
Now take green pillow and purple mattress from the bed.  Note there is a small 
hole in the mattress, and you can see it is filled with straw.  Use knife on the 
small hole, then take the straw.  In your inventory, combine straw with' jumpsuit
melon', and then combine straw with 'dress melon'.  Still in your inventory, 
combine lipstick with both decoys, to get completed decoys.

Now leave the room, and return to Percy in the Men's bathroom.  Talk to Percy, 
and tell him you have the decoys ready.

Now sit back and watch the ending.