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Doubler
post Dec 10 2005, 04:19 PM
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Feel free to comment and discuss this game here. Also, if you have any useful tips or tricks don't hesitate to share them with the others!

Thanks!

Review + download


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A. J. Raffles
post Dec 10 2005, 04:28 PM
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Hmm, is it just me or are the screenshots not all the same size? They look very odd when you scroll through them.huh.gif


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Tom Henrik
post Dec 10 2005, 04:30 PM
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They are the same size, but they might be too big for the pop-up window to handle. I'll look into it, as I was the one who prepped those screens smile.gif


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Kon-Tiki
post Dec 10 2005, 04:31 PM
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Bottom row, middle one... that one's thumb's smaller. For the rest, it does seem to be slightly different-sized.


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Tulac
post Dec 10 2005, 06:47 PM
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This game rocks the socks! biggrin.gif


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DakaSha:if you go into a kindergarden and give all the kids rubber schlongs they will prob just hit each other over the head with them
DakaSha:and you have a class of little kids hitting eachother with rubber dongs which must be quite funny (also Picklweasel knight I am)

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DeathDude
post Dec 10 2005, 06:51 PM
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This game looks sweet definitely going to give it some game time.


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JimmyJ
post Dec 10 2005, 07:59 PM
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Planning to put in several hours on this one!


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Juni Ori
post Dec 10 2005, 09:22 PM
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I fell in love immediately! There's Finland included!!! w00t.gif


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hfric
post Dec 10 2005, 09:37 PM
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don`t know how you guys fell but this is even better then civ 4 biggrin.gif
but still that BUG : pike man destroys a tank ranting.gif icon_dubious.gif


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Tom Henrik
post Dec 10 2005, 09:40 PM
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It's quite possible, actually. Just put the pikeman in a tree and have him wait for the tank to pass underneath. Then have him drop down, open the hatches and impale the tank-crew. Simple, really biggrin.gif


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BeefontheBone
post Dec 10 2005, 09:40 PM
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Not a bug that, always been a feature. Actually, it's a lot less common in the earlier versions because the units' chances of winning a combat round are not affected by their hitpoints, unlike in Civ4 where wounded units are at a big disadvantage, so a heavily damaged tank is quite likely to get splatted by a healthy spearman or something, but a healthy tank will never lose that combat.


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also consider this - the turkey *male genital*ula is called little asia on some geographical maps maps.

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Tulac
post Dec 10 2005, 10:02 PM
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Hey if anyone is interested in round of freeciv online, just bump that topic I made in the multiplayer section here on Reloaded.org... (no one was interested when I posted it sad.gif)


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DakaSha:if you go into a kindergarden and give all the kids rubber schlongs they will prob just hit each other over the head with them
DakaSha:and you have a class of little kids hitting eachother with rubber dongs which must be quite funny (also Picklweasel knight I am)

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hfric
post Dec 10 2005, 11:04 PM
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QUOTE (Tom Henrik @ Dec 10 2005, 09:40 PM)
It's quite possible, actually. Just put the pikeman in a tree and have him wait for the tank to pass underneath. Then have him drop down, open the hatches and impale the tank-crew. Simple, really biggrin.gif

biggrin.gif laughing.gif maybe they got some magical spears


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Kluf
post Dec 11 2005, 12:05 AM
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Why stands under the requirements section of the review only "Windows or Mac OS X"?
Actually, it also exists for Linux.....
Not on the project page, that's true, but you may find binaries on other sites, like here.
The reason for this is that you would have to compile it for at least all the different main distributions. They spare themselves this work and just release the source code.

Many distributions create their own compiled packages of this game then.
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BeefontheBone
post Dec 11 2005, 12:34 AM
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Very good question. the technical requirements are incorrect more often than any other information I've found, so feel free to tell us about it and we'll change it.

EDIT: Like that.


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QUOTE (gregor)
also consider this - the turkey *male genital*ula is called little asia on some geographical maps maps.

I'm your solar-powered princess/Your technological soulmate.</div>
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