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Doom: The Roguelike


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#61 Potatoe

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Posted 16 December 2005 - 06:50 PM

I can't use med packs.. Can anyone tell me how to use em? sorry for bumping.
Awsome game. :tai:

#62 Juni Ori

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Posted 16 December 2005 - 06:57 PM

Press "u" to use and choose medi-kit.
...70 years... LOL

#63 BeefontheBone

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Posted 16 December 2005 - 08:51 PM

Potatoe, on Dec 16 2005, 07:50 PM, said:

I can't use med packs.. Can anyone tell me how to use em? sorry for bumping.
Awsome game. :tai:
Don't worry about bumping, that's what the Game Discussion threads are for, so long as you have a legitimate comment to make :unsure:
[center]
QUOTE (gregor)
also consider this - the turkey *male genital*ula is called little asia on some geographical maps maps.

I'm your solar-powered princess/Your technological soulmate.</div>

#64 Potatoe

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Posted 22 December 2005 - 12:18 AM

Ok. I don't seem to get very far in this game. My farthest is the second level.. Something wrong.

#65 Tom Henrik

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Posted 22 December 2005 - 12:51 AM

I used to die a lot on that level myself. The trick that saved me was to figure out that the Combat Shotgun reloads faster than the others so you can reload and fire several times in one turn.

My mistake was that I fired, took a step back, got fired on, reloaded, fired. Then repeat. That will kill you before you even have time to blink :bleh:

Yo!

#66 BeefontheBone

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Posted 22 December 2005 - 11:56 AM

I got quite far by playing it like I would Doom itself, with the exception that you can't dodge (or rather, it's handled by the game).
[center]
QUOTE (gregor)
also consider this - the turkey *male genital*ula is called little asia on some geographical maps maps.

I'm your solar-powered princess/Your technological soulmate.</div>

#67 Potatoe

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Posted 23 December 2005 - 03:00 PM

My best character so far:

--------------------------------------------------------------
DoomRL (v.0.9.8 (WIN-S)) roguelike post-mortem character dump
--------------------------------------------------------------

Potatoe, level 1 soldier, killed by a imp
on level 2 of the Phobos base.
He survived 4060 turns and scored 711 points.

He killed 18 out of 33 hellspawn. (55%)


-- Statistics ------------------------------------------------

  Health 0/50   Experience 410/1
  ToHit +3  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Eagle Eye      (Level 1)

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   nothing
    [b'] [ Weapon     ]   shotgun (6d3) [0/1]
    [c] [ Boots      ]   nothing

-- Inventory -------------------------------------------------

    [a] pistol (2d4) [5/6]
    [b'] pistol (2d4) [6/6]
    [c] pistol (2d4) [3/6]
    [d] 10mm ammo (x32)
    [e] 10mm ammo (x100)
    [f] shotgun shell (x50)
    [g] shotgun shell (x16)

-- Kills -----------------------------------------------------

    6 former humans
    4 former human sergeants
    4 imps

-- History ---------------------------------------------------

He started his journey on the suface of Phobos.
On level 2 he battled through a maze of rooms.
There finally he was killed by a imp.

-- General ---------------------------------------------------

Before him 9 brave souls have ventured into Phobos:
8 of those were killed.
And 1 couldn't handle the stress and commited a stupid suicide.

--------------------------------------------------------------

Heh.

And those who are wondering about the [b'], it's there to stop making the text bold.

#68 A. J. Raffles

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Posted 23 December 2005 - 03:06 PM

Why would it make the text bold unless it was followed by a [/b]?:bleh:
See?
[b][b][b][b][b][b][b][b][b][b][b][b][b][b][b] - no effect whatsoever.

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#69 Tom Henrik

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Posted 23 December 2005 - 04:24 PM

You're getting there, Potatoe. Don't give up. You always die alot in the beginning in any roguelike. :bleh:

What kind of tactic do you use? How do you play the game?

Yo!

#70 RyGuy

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Posted 23 December 2005 - 10:15 PM

I can't beat level two... I'm gettin better but I haven't.
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#71 RyGuy

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Posted 24 December 2005 - 12:00 AM

I got stuck and had to exit before, the stairs were trapped in a room with no doors and there were no explosive barrels. But I did better than I was doin on there anyway.
Here's my best so far....

--------------------------------------------------------------
DoomRL (v.0.9.8 (WIN-S)) roguelike post-mortem character dump
--------------------------------------------------------------

Ryan, level 3 soldier, killed by a former human sergeant
on level 3 of the Phobos base.
He survived 13493 turns and scored 2286 points.

He killed 56 out of 61 hellspawn. (92%)
He held his right to remain violent.

He fought on Hell's Arena.

-- Statistics ------------------------------------------------

  Health -3/60   Experience 1567/3
  ToHit +0  ToDmg Ranged +0  ToDmg Melee +0

-- Traits ----------------------------------------------------

    Ironman        (Level 1)
    Finesse        (Level 1)
    Hellrunner     (Level 1)

-- Equipment -------------------------------------------------

    [a] [ Armor      ]   green armor [0/1] (31%)
    [b] [ Weapon     ]   combat shotgun (6d3) [5/5]
    [c] [ Boots      ]   nothing

-- Inventory -------------------------------------------------

    [a] pistol (2d4) [6/6]
    [b] shotgun (6d3) [1/1]
    [c] combat shotgun (6d3) [5/5]
    [d] 10mm ammo (x100)
    [e] 10mm ammo (x21)
    [f] shotgun shell (x36)
    [g] rocket (x10)
    [h] rocket (x10)
    [i] rocket (x7)
    [j] power cell (x40)

-- Kills -----------------------------------------------------

    13 former humans
    4 former human sergeants
    9 imps
    4 demons
    3 lost souls
    1 cacodemon

-- History ---------------------------------------------------

He started his journey on the suface of Phobos.
On level 2 he battled through a maze of rooms.
Afterwards he fought on Hell's Arena.
On level 3 he battled through a maze of rooms.
There finally he was killed by a former human sergeant.

-- General ---------------------------------------------------

Before him 12 brave souls have ventured into Phobos:
12 of those were killed.

--------------------------------------------------------------
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#72 Potatoe

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Posted 24 December 2005 - 01:19 AM

Tom Henrik, on Dec 23 2005, 04:24 PM, said:

You're getting there, Potatoe. Don't give up. You always die alot in the beginning in any roguelike. :bleh:

What kind of tactic do you use? How do you play the game?
I go around, when I see an enemy, I take cover, if there is a place to take cover, then I reload, if nesessary(sp?) and by then the enemies have found me, I shoot them without moving. I pretty much try to avoid huge fights.

@A.J. Raffles: I had the last line bolded, so the [b]:s in the inventory thing affected the text.

#73 Tom Henrik

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Posted 24 December 2005 - 01:32 AM

That is your problem right there :D

Your last person had the trait Eagle Eye. That means that you can see them, but they can't see you. (All the enemies have the same line of sight as your rookie soldier, without the Eagle Eye).

So, if you see an enemy in the edge of your sight radius, that enemy hasn't seen you yet. So fire away with your shotgun - and you are bound to hit him, but also the other enemies standing further back (that you can't see). By taking cover you loose the moment of surprise. Only move back if there is no other option. (As you can just as easily move into a second group of enemies).

I usually pick Eagle Eye as my first trait, so that I may snipe my enemies without danger to myself. As my second trait I go for Reloader - as it means I can fire that shotgun (and especially the combat shotgun) much much more efficiently. The shotgun in combination with Reloader is a powerful combo :w00t:

After I have taken those two traits, I tend to go for defensive traits like Ironman and Tough as Nails. If you peak those two (level 3) you can suffer direct hits from an Arachnotron and only loose a fraction of your life. :bleh:

Yo!

#74 RyGuy

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Posted 24 December 2005 - 02:53 AM

You mean Cat Eye. Cat eye increases your sight radius. Eagle eye increases your chance of hitting them. But I thought I read something about it not working on that Arachno guy on WikiDoomRL. I'd give the link but I don't have it, just search it on wikipedia, it has its own whole little section. I'd reccomend it to beginners as it shows the symbols for things and the enemies and all.
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#75 Svlad

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Posted 24 December 2005 - 05:04 AM

A Wiki is a.. let's say it's a user-edited web site, since coming with a good description would take longer than is convenient for me just now.

Wikipedia is a Wiki.
The DoomRL Wiki is a Wiki.

Similarly, amazon.com is an online store.  So is barnesandnoble.com.

But Amazon is not Barnes and Noble, and Wikipedia is not in any way connected to the DoomR LWiki.  In fact, I just idly checked, Wikipedia doesn't even link to the DoomRL Wiki. :bleh:

I apologize if the above sounds simplistic or patronizing or mean or any such thing, I'm just trying to communicate and I usually sound like I'm being horribly insulting when I'm just trying to explain something. :D




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