Hello and thanks for your compliments everyone,
Well, I'm not developing LitN 2 anymore.
But I am releasing the deluxe version of LitN 1, "Lost in the Nightmare: Save Our Souls" soon.
The deluxe version contains:
*
Revisioned graphics

As you see, I am changing the shadow/highlight and hue/saturation values and adding some extra filters like Diffuse Glow. And remaking some scenes.
I want to give a dark, film-noiristic but still dreamy ambience to the game.
*
New scenes and extra endings:

I have decided to add more scenes inside the game.
And two extra endings; one of is a death sequence and the other is a secret ending for saving the campers.
Some of the new scenes are going to make the game deserve the mature rating more.
*
Bug fix: Many major and minor bugs are fixed! I should have done this so earlier.
*
Proofread: The game script is proofreaded by Jonathan Anson.
*
More music: Now I have used some tracks of some of my favourite metal bands, like Rammstein. I can say the tracks I used went very well with some scenes of LitN.
*And also a bonus document that you will receive when you finish the game with the good ending (I made the good ending harder to reach, by the way.). It contains the trivia about the story and the characters; what they were symbolizing from my mind.
I couldn't do the extra story in spite of my promise. But I'm working on a long action sequence for the good ending. I found the good ending too short and easy, it needs a good chase inside the dark forest
That's all for now. I hope to complete it in 1 or 2 weeks.
P.S: You can find the wallpaper sized versions of two recently made scenes here:
http://coolblue-gord...lpaper-63297354
http://coolblue-gord...itN-WP-61201762