Battle For Wesnoth
Posted 05 August 2005 - 01:57 PM
Review + download
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Posted 05 August 2005 - 03:07 PM
It seems that it's using a hex-based map. I always preferred those to squares, as it's actually possible to make a (nearly) ball-shaped world with hexes, while the best you can do with squares is a cylinder.
Posted 06 August 2005 - 12:18 AM
Posted 06 August 2005 - 04:16 PM
Posted 07 August 2005 - 06:00 AM
@DakaSha yes I say they are lacking translations if I had to change language setting to english because it actually bothered me to read every other text in english and every other in finnish. And I was trying to sound positively surprised, although there were some lacks left. But, as it is still under work, I guess that will be fixed.
Few corrections to my opinions:
1) Way too addictive...
2) Campaign (first one) isn't repetitive.
3) I've met few minor bugs, like sea monsters on that rivercrossing mission, that occasionally don't move. However, I've noticed that when encountering bug just load autosave or start mission over.
But question, if anyone else has been affected by nasty virus named 'Battle in Wesnoth':
Has anyone found the Sceptre of Fire and if, HOW??? Looks like the dungeon is randomized and full of monsters. Supporting units (read: healers) are way too slow to explore whole dungeon. I'll give it one more shot, spending every damn gold coin I have to build massive dwarf army and run amok through the dungeon ignoring casualties.
PS: I strongly recommend trying to get Dwarvish Thunderguards!
Edit: Ok, of course I got it through right after whining for help...
Posted 07 August 2005 - 04:48 PM
Posted 30 October 2006 - 02:30 PM
And, IIRC the replay system has also improved: you can watch the through quicly, and the option of not watchng them at all is also going to be ingame soon, so the only con this game had, will be removed.
Posted 26 December 2006 - 04:11 AM
Posted 19 January 2007 - 05:17 AM
Even though I give this still only 4/5, I strongly recommend this to fantasy armchair generals.
Posted 19 January 2007 - 01:18 PM