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#211 BeefontheBone

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Posted 29 September 2007 - 01:54 PM

Heh, and there I was worrying about a random quest involving Master Vampires - a couple of potions of restore life levels did the trick, and the last one dropped a rod of recall ;)
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QUOTE (gregor)
also consider this - the turkey *male genital*ula is called little asia on some geographical maps maps.

I'm your solar-powered princess/Your technological soulmate.

#212 BeefontheBone

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Posted 29 September 2007 - 04:52 PM

Check out this lot.

Posted Image

There's a Giant Skeleton Troll in there, and a Roper, neither of which I've seen before, plus a bunch of Deep Ones, a Vampire and some other stuff. She's not on the screenie, but Shelob's in there somewhere too - detected her earlier. She's the last (deepest) unique in my knowledge from previous characters and they never managed to kill her. Fun! Reckon I'll zap the rod of recall and make a start on them - one of the Deep Ones just woke up and three of the doors are open, erk. Oh for the ability to dominate some of them and make them fight among themselves ;)

EDIT: Weird, no Shelob - maybe she was somewhere else. EDIT EDIT: Yup, next room over.

Aaaand she's dead. Woot! Took a while what with the healing herself and summoning spiders, but a potion of speed and some stunning from shield bashes did the trick. Her drops were rubbish though. However, the level below (and its Mature Blue Dragon guardians, some of which are still alive and guarding something good) was "special" and yielded a couple of good things, mainly the Cloak of Houdini, which is ace - +7 to stealth and searching (and, therefore, the far-more-useful Perception), see invis, free action (freeing up that ring slot for another resistance, probably going to be confusion), telepathy (!) and life draining resistance (that's been annoying me for a while now). In short, a bunch of things I rather wanted ;) I also killed It, dropping Nimthanc and a couple of other things I've yet to ID; Its drops are exceptional though, so they should be good.
[center]
QUOTE (gregor)
also consider this - the turkey *male genital*ula is called little asia on some geographical maps maps.

I'm your solar-powered princess/Your technological soulmate.

#213 A. J. Raffles

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Posted 30 September 2007 - 07:59 AM

Gah, it's depressing.;) I only just levelled up to level 27 and I just about dare to venture down to level 15. Still no good weapons (unless a broadsword of sharpness counts as "good"), but I found a ring of see invisible (useful if I get polymorphed to something other than a skeleton, I suppose) and a ring of nether resistance, which appears to be good, although I have no idea what it actually does...

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#214 A. J. Raffles

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Posted 30 September 2007 - 09:30 AM

Do you think buying a chaotic Tsetsubo would be a good idea?;)

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#215 BeefontheBone

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Posted 30 September 2007 - 11:15 AM

Chaotic weapons are ok, but not that great - there are much better ego weapons out there, especially for chaos warriors, weirdly (since they get resist chaos at level 30 anyhow and can produce most of the other effects) - think I'd hold on and see what turns up when you dive a bit deeper. The dungeon gets less boring after about dlvl18 or 20. Have you had many random quests yet? Those are a good source of decent equipment.

Nether is one of the nasty attack types but you won't encounter any of it for a while yet - don't think I have so far, only Nexus and my first Inertia hounds. Hold on to the ring in case you meet some powerful undead or anything later on.

Me so far.

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[center]
QUOTE (gregor)
also consider this - the turkey *male genital*ula is called little asia on some geographical maps maps.

I'm your solar-powered princess/Your technological soulmate.

#216 A. J. Raffles

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Posted 30 September 2007 - 11:23 AM

View PostBeefontheBone, on Sep 30 2007, 11:15 AM, said:

Chaotic weapons are ok, but not that great - there are much better ego weapons out there, especially for chaos warriors, weirdly (since they get resist chaos at level 30 anyhow and can produce most of the other effects) - think I'd hold on and see what turns up when you dive a bit deeper. The dungeon gets less boring after about dlvl18 or 20. Have you had many random quests yet? Those are a good source of decent equipment.
Ah, OK. I bought it anyway, actually, because I've still got money to burn (well over 110,000).
I did get a few random quests earlier, but I suppose that's the disadvantage of using word of recall to go down because you can't be bothered to search for the stairs down every time...;) I'd probably better switch back to walking until I've found a decent weapon.

PS: What about the Golden Crown of Lordliness? Any good?;)

"Flippin' immigrants, stealin' our bandwidth etc. etc." - PrejudiceSucks

#217 BeefontheBone

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Posted 30 September 2007 - 01:21 PM

The random quests appear at fixed depths the first time you get down to that depth, and stop you going deeper (without teleporting anyhow) until they're complete - those are the ones which give you "this level is guarded by ..." messages and monsters a few levels out of depth to kill. The last one generates a staircase and some decent objects when you kill it.

No idea about the crown - can't remember what the Lordliness ego attribute does.
[center]
QUOTE (gregor)
also consider this - the turkey *male genital*ula is called little asia on some geographical maps maps.

I'm your solar-powered princess/Your technological soulmate.

#218 A. J. Raffles

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Posted 30 September 2007 - 03:37 PM

View PostBeefontheBone, on Sep 30 2007, 01:21 PM, said:

The random quests appear at fixed depths the first time you get down to that depth, and stop you going deeper (without teleporting anyhow) until they're complete - those are the ones which give you "this level is guarded by ..." messages and monsters a few levels out of depth to kill. The last one generates a staircase and some decent objects when you kill it.
So you're saying that if the deepest I've been so far is level 18, I couldn't come across a random quest before level 19 anyway?

Quote

No idea about the crown - can't remember what the Lordliness ego attribute does.
Something to do with enhancing wisdom and resistance to disenchantment attacks, apparently. In the end I decided to give it a pass, though, because you said wisdom isn't important for a chaos warrior...

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#219 BeefontheBone

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Posted 30 September 2007 - 05:02 PM

Disenchantment resistance is very useful for everyone, unless your equipment is all artifacts anyway - you'll know about it when you meet any of the Nibelung uniques ;)

You can't get random quests at depths you've already visited, only the first time you get to a given depth (and every time thereafter until the quest is completed or you bypass it by teleporting).
[center]
QUOTE (gregor)
also consider this - the turkey *male genital*ula is called little asia on some geographical maps maps.

I'm your solar-powered princess/Your technological soulmate.

#220 A. J. Raffles

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Posted 30 September 2007 - 08:37 PM

Heh, I've just come across an orc captain called "Shagrat". *insert crude joke here*;)

"Flippin' immigrants, stealin' our bandwidth etc. etc." - PrejudiceSucks

#221 BeefontheBone

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Posted 30 September 2007 - 09:38 PM

Toughest unique so far? Scatha the Worm - normally found on level 44, met him guarding 40 as a random quest. There was also a couple of ancient dragons (got nothing on Scatha, heh) and a pit full of hydras - I ended up hitting the 11-headed ones with chaos bolt to polymorph them into less tough things (like 9-headed ones, gah). They destroyed my pile of spellbooks though, which is rather frustrating.

Why is it you only ever find the quality books for realms you can't use? I've found the Book of the Unicorn, a Death one I'd never seen and the Trumps of Doom so far, but not a whiff of the Armageddon Tome or Chaos Channels. Grr.
[center]
QUOTE (gregor)
also consider this - the turkey *male genital*ula is called little asia on some geographical maps maps.

I'm your solar-powered princess/Your technological soulmate.

#222 A. J. Raffles

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Posted 01 October 2007 - 07:54 AM

Does this look like a good weapon to you?;)
Beaked Axe of Westernesse (2d6) (+8 +7) (+1) - increases Strength, Dexterity and Constitution; especially deadly against orcs, trolls and giants.

"Flippin' immigrants, stealin' our bandwidth etc. etc." - PrejudiceSucks

#223 A. J. Raffles

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Posted 01 October 2007 - 10:26 AM

Damn, killed by a potion mimic while trying that bloody black market quest.;)
I cast Recall as soon as I realised this was a bit too tough for me, but it didn't kick in until it was too late. ARGH! ;)

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#224 chumloofah

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Posted 01 October 2007 - 11:57 AM

"A. J. Raffles" said:

Heh, I've just come across an orc captain called "Shagrat". *insert crude joke here*
That's a name of great historical significance to orcs, being the name of one of, possibly the, first named orc ever!

#225 Juni Ori

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Posted 01 October 2007 - 12:19 PM

Hmm... I highly doubt it was first. Orcs are after all J.R.R. Tolkiens creation and I think that he first named the orc leader whose party ambushed Isildur, but now I just can't remember his name - and this time googling didn't help me at all... Anyways, Shagrat doesn't even sound like Tolkienish name and I can't remember ever seen it in his works, so I highly doubt it's the first one.

Oh, this was perhaps a little ;) sorry...
...70 years... LOL


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