You can post your comments on 'Enclosure' here and/or tell us what you like to see & do (or are missing) in an adventure game..
Comments & Suggestions
Started by Joker, Jun 01 2005 09:35 PM
5 replies to this topic
#3
Posted 16 April 2008 - 12:01 PM
Wow, (that's WOW not World of W***craft W.O.W)
wow, how nerdy AM i to be replying to this post?! I played this game a long tine sago, all the way through to it's conclusion.
Very nice piece of work, a perfect example of how a few kilabytes can equal a ccompelling story and gameplay experience, a nd being compared to "The Thing" is a great compliment, and anyone who ever craetes a horror story set in the antarctic (or where ever it was) is going to inherit this comparison.
I enjoyed playing this game and was impressed particularly, by the fact that towards the end, the game compells you to employ live actio0n stealth techniques to avoid the enemy in order to advance to the end of the story, and it keeps the player interested in finding out who th e killer is, as any good story should, & it harks back, in terms of graphics, to great classics such as "mad doctor" on c64, and offers a fun horror vibe.
However, anyone playing this game who does not posess a "walkthrough" will most likely stand little chance of ever finishing it, and it would be great for new players to have one in the zip of this game.
Anywauy, thinks fur tha fon tyme plying this vudeo gyme and EyE luuk furword to plying enny nu ruleeses thut you creeate un tha fewtyer,
yores trooooly,
R.G (RicH HaRd GaRRyiotT)
P.S - If yew wan't any tips on how to impruve this game, aside from a "WALKTHRU", I would suggest adding more guns and tits, everybody likess gunzz ann titts, ev en in EEeeGA format.
(http://www.GunZ N Titssss.CoM)
wow, how nerdy AM i to be replying to this post?! I played this game a long tine sago, all the way through to it's conclusion.
Very nice piece of work, a perfect example of how a few kilabytes can equal a ccompelling story and gameplay experience, a nd being compared to "The Thing" is a great compliment, and anyone who ever craetes a horror story set in the antarctic (or where ever it was) is going to inherit this comparison.
I enjoyed playing this game and was impressed particularly, by the fact that towards the end, the game compells you to employ live actio0n stealth techniques to avoid the enemy in order to advance to the end of the story, and it keeps the player interested in finding out who th e killer is, as any good story should, & it harks back, in terms of graphics, to great classics such as "mad doctor" on c64, and offers a fun horror vibe.
However, anyone playing this game who does not posess a "walkthrough" will most likely stand little chance of ever finishing it, and it would be great for new players to have one in the zip of this game.
Anywauy, thinks fur tha fon tyme plying this vudeo gyme and EyE luuk furword to plying enny nu ruleeses thut you creeate un tha fewtyer,
yores trooooly,
R.G (RicH HaRd GaRRyiotT)
P.S - If yew wan't any tips on how to impruve this game, aside from a "WALKTHRU", I would suggest adding more guns and tits, everybody likess gunzz ann titts, ev en in EEeeGA format.
(http://www.GunZ N Titssss.CoM)
#5
Posted 08 July 2008 - 03:26 PM
Sorry for this late reply, guys: I was under the impression I would be notified when a reply was added to this thread, but I was mistaken 
@PaTRicK BenaTaR: Thanks for the kind words! I'm glad you liked the game and thanks for the suggestions. Besides a walkthrough there's an ingame hinting system; not sure if you've encountered it/him?
"Gunzz.. ann.. titts.." Noted!
@Docktor_Worm: I'm not sure what you mean
@PaTRicK BenaTaR: Thanks for the kind words! I'm glad you liked the game and thanks for the suggestions. Besides a walkthrough there's an ingame hinting system; not sure if you've encountered it/him?
"Gunzz.. ann.. titts.." Noted!
@Docktor_Worm: I'm not sure what you mean
''Think about the future!''
#6
Posted 05 May 2009 - 07:39 AM
I love it!
The only downside is the lack of mouse controls - it'd be nice if you could click on stuff instead of having to type it out.
The only downside is the lack of mouse controls - it'd be nice if you could click on stuff instead of having to type it out.
If you're bored, check out the Interactive Fiction competition!














