No you don't, there's a free trial at least. Or there was when I got it at least. Besides which, this is off topic - if it's going to continue you should really start another thread.


Vega Strike
Started by
Kon-Tiki
, May 30 2005 07:47 PM
20 replies to this topic
#19
Posted 01 October 2005 - 09:17 PM
Quote
I'm on a Mac, running OSX.1.5. When I launch the game I end up in a dock or whatever and the graphics are all scrambled. I have like a horizon-like view of my ship going back from the bottom of the screen to the top. I cannot READ anything. Whats that about?
A: This problem has been carefully documented and annoyed about.
There's nothing we can do about this problem.
It's an ATI Rage Mac problem, and an ATI linux problem...
It doesn't occur on the same hardware in windows..and it doesn't occur on any other hardware period. So the best thing I can advise is use the right mouse button (or if you have one control click) to cycle through the options at the bases if you want to see what the bases SHOULD look like you can open up the jpeg files in the view contents section of the VegaStrike0.3.0.app (see the bugs-forum for more detail)
WORKAROUND (used successfully on an iBook with ATI card):
The problem seems to occur when the texture sizes overwhelm the available texture memory on the graphic card. This can be alleviated by lowering the resolution (and therefore the graphics memory usage).
In other words, try running at 512x384 by editing the vegastrike.config file, if that works keep increasing the resolution until you find one that works you can comfortably play at.
-- Aegidian
A: This problem has been carefully documented and annoyed about.
There's nothing we can do about this problem.
It's an ATI Rage Mac problem, and an ATI linux problem...
It doesn't occur on the same hardware in windows..and it doesn't occur on any other hardware period. So the best thing I can advise is use the right mouse button (or if you have one control click) to cycle through the options at the bases if you want to see what the bases SHOULD look like you can open up the jpeg files in the view contents section of the VegaStrike0.3.0.app (see the bugs-forum for more detail)
WORKAROUND (used successfully on an iBook with ATI card):
The problem seems to occur when the texture sizes overwhelm the available texture memory on the graphic card. This can be alleviated by lowering the resolution (and therefore the graphics memory usage).
In other words, try running at 512x384 by editing the vegastrike.config file, if that works keep increasing the resolution until you find one that works you can comfortably play at.
-- Aegidian
Edit: And welcome to the forums

Edited by Kon-Tiki, 01 October 2005 - 09:30 PM.
#21
Posted 15 May 2008 - 11:03 PM
After nearly 2 years since 0.4.3 Vega Strike version 0.5.0 is out.
http://vegastrike.sourceforge.net/
Announcement.
http://vegastrike.so...t/devblog/?p=31
http://vegastrike.sourceforge.net/
Announcement.
http://vegastrike.so...t/devblog/?p=31
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