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Swat 3


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#61 DeathDude

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Posted 21 September 2006 - 07:32 PM

Ah wells can't win em all. :ok:

Mission I did find annoying though, the LAX tower, just going up the endless flight of stairs, while good to keep you alert, just got boring after awhile.

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#62 Sinke

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Posted 21 September 2006 - 11:11 PM

Well that's nothing compared to sewer level. Tunnels, tunnels, tunnels, tunnels, rats, tunnels,tunnels, tunnels, bang-bang-bang-bang,tunnels, tunnels, tunnels, tunnels, bomb1, bomb2, tunnels, tunnels.

I thought I was playing dig-dug.   :ok:
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#63 Potatoe

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Posted 21 September 2006 - 11:14 PM

Why didn't I get SWAT 3, but got SWAT 4. SWAT 3 sounds so much more awsome...

#64 DeathDude

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Posted 21 September 2006 - 11:16 PM

Oh yeah I forgot the sewer mission, never mind I change my vote to that being the worst level, and it's so dark too, can't use C4 gas on the bad guys either, spent like an hour my first time around trying to find the bombs.  :ok:

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#65 Sinke

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Posted 22 September 2006 - 12:51 AM

Potatoe,

Swat 4 is great, I'm playing it as well, but there is this strange charm in Swat 3.  There aren't many differences, really. But if you like 4, I strongly recommend 3, since it is quite cheap today and worth every penny. And knowing , at least presuming,  that you have computer which can take care of it's graphics to max- if you like realistic fps, this is one to have in gaming library.
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#66 DeathDude

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Posted 22 September 2006 - 12:53 AM

Especially with all the add ons and mods that have been developed for the game, lots of content, only thing that thought was odd is that they never showed the gun when your playing like in every FPS game, nothing serious just odd they never did that.

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#67 Sinke

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Posted 23 September 2006 - 04:25 PM

Yeah, but you don't really care that much about it. And that little aiming sign changes whenever you equip another weapon.

Swat 4 doesn't have it either, and they have sniper support where you can control another officer's aim from far away.
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#68 DeathDude

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Posted 23 September 2006 - 04:33 PM

Well admit does give you more to see without the gun blocking, and think there are mods out there that add such a feature anyway.

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#69 Juni Ori

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Posted 23 September 2006 - 04:36 PM

Well, the gun does block your view in reality... :ok:
...70 years... LOL

#70 DeathDude

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Posted 23 September 2006 - 04:44 PM

Just saying it's a staple in most FPS games to see your gun. :ok:

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#71 Potatoe

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Posted 23 September 2006 - 05:56 PM

I might check SWAT 3 out. But I'm getting FPS creator next... I like making games...

#72 DeathDude

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Posted 23 September 2006 - 05:59 PM

Makes me wonder if they do indeed pursue a Swat 5 at some point though, what they might do, definintely has the potential to be another great title as 3 and 4.

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#73 Potatoe

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Posted 23 September 2006 - 06:10 PM

View PostDeathDude, on Sep 23 2006, 05:59 PM, said:

Makes me wonder if they do indeed pursue a Swat 5 at some point though, what they might do, definintely has the potential to be another great title as 3 and 4.
Kick some more terrorist butt, literally.. The expansion to SWAT 4 has fists, say goodbye to pepper spray!

#74 DeathDude

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Posted 23 September 2006 - 06:26 PM

Well I'm hoping for an actual story that is not so loose, and as seen already not all the groups you fight are terrorists anyway.

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#75 Potatoe

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Posted 23 September 2006 - 09:17 PM

Yeah, a tight story would make this game really good perfect. :ok:



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