

Ancient Domains Of Mystery
Started by
Kon-Tiki
, May 06 2005 08:39 PM
2133 replies to this topic
#1848
Posted 14 February 2007 - 12:40 AM
I think Keethrax has the power to curse you, and perhaps even doom, although I'm not sure. The main reason I take that quest instead of the carpenter is in the hope of getting a giant slug corpse. (Yay for acid immunity - although my equipment isn't...)

#1850
Posted 14 February 2007 - 06:05 PM
Most impressive. Your stats are fairly excellent.
I'd say that if nothing stupid happens (like a greater moloch popping out of the blue and critically hitting you for 500~odd HP), you're pretty much set, especially with your good weapon skills and arrows/quarrels of slaying. I guess it all depends on how eager you are to finish the game. 
Great crowning gift, by the way - the Bracers of War are my favorite artifact (aside from, of course, Vanquisher.
)


Great crowning gift, by the way - the Bracers of War are my favorite artifact (aside from, of course, Vanquisher.


#1851
Posted 14 February 2007 - 06:12 PM
Very nice. That's the sort of character you need to be careful with, though - it's very tempting to become overconfident when things are going this well...
If I were you I'd drink one of the blessed potions of cure corruption to get rid of the thorns, by the way. The appearance isn't really a big deal, but dexterity is one of the most useful stats.

If I were you I'd drink one of the blessed potions of cure corruption to get rid of the thorns, by the way. The appearance isn't really a big deal, but dexterity is one of the most useful stats.
#1855
Posted 14 February 2007 - 08:29 PM
The thorn corruption gives you additional 3d3 melee damage, but it only applies to unarmed combat. I'll admit that a maximum of 9 points of additional damage isn't all that good, but I think it outweights the loss of 2 dex points. I could be wrong though

#1857
Posted 14 February 2007 - 09:56 PM
Peronally, I think that there are far worse corruptions for which you could save your PoCC that deal more dexterity problems than this. Extra-fast healing gets you scars which are extremely debilatating after long periods of time, and the hardening of the muscles not only gives a huge penalty to dexterity, but also slows your movement speed to 1500 energy points. IMO, thorns are worth it for now when there are some really nasty ones later.

#1858
Posted 14 February 2007 - 11:40 PM
The scars aren't too bad, the reductions in dex are directly to the stat, instead of being a negative modifier, so you can regain the lost dex through herb use.
Incidentally Tom, how are you training your strength? I've got a pretty good beastfighter right now (drakeling, level 18) but his strength is stuck at around 28 strength.
Incidentally Tom, how are you training your strength? I've got a pretty good beastfighter right now (drakeling, level 18) but his strength is stuck at around 28 strength.

#1859
Posted 14 February 2007 - 11:46 PM
Havell, on Feb 15 2007, 12:40 AM, said:
The scars aren't too bad, the reductions in dex are directly to the stat, instead of being a negative modifier, so you can regain the lost dex through herb use.
Incidentally Tom, how are you training your strength? I've got a pretty good beastfighter right now (drakeling, level 18) but his strength is stuck at around 28 strength.
Incidentally Tom, how are you training your strength? I've got a pretty good beastfighter right now (drakeling, level 18) but his strength is stuck at around 28 strength.
Lots and Lots of Potions of Gain Attributes. I have yet to find a Potion of Strenght. Also, I have been very lucky with items. For instance, my Girdle of Giant Strength (+12).
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