greywolforiginal, on Aug 24 2006, 04:17 AM, said:
This game gets addictive really really fast. Before you know it, it'll be four in the morning before you're through. But speaking of guides... AJ? I believe you have something to say.

Well, I've got an awful lot of Renaissance literature to get through over the rest of the so-called "long vacation" and I'll be in my final year after that, so I don't have too much time to work on it at the moment, I'm afraid. And I gave my laptop to a friend for a sort of health-checkup and I haven't been able to collect it yet (he recommended getting a new one - after six years. I'm heartbroken.

) But I'm up to about nine pages now. You can read them if you like, but it's still work in progress.

Keep in mind, though, what I'm writing is meant to be a playing/strategy guide, not a rival to
the guidebook. Just something that'll help you get the hang of the game. The official guidebook is great, but it isn't necessarily going to help you when you're just starting out and keep dying for the same reasons, and it's certainly not going to make you win.
@Japofran: Read all the spoilers you need, but I wouldn't recommend savescumming. Not so much for ethical reasons, but you just play different when you think "Oh well, I can always restore". The whole point about roguelikes is that you don't have that option, so you have to adapt your playing style accordingly.