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Ancient Domains Of Mystery


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#1516 A. J. Raffles

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Posted 29 May 2006 - 08:15 PM

View PostDakaSha, on May 29 2006, 08:52 PM, said:

hmm i dont feel like playin now but ill be up for a later one ^^

btw: how is that up there possible? it cant be can it?.. you cant bring companions to D:50 and there are no animals on D: 50 right?

and in 63 days? yeah right
Well, you can read a blessed scroll of familiar summoning, so that wouldn't be impossible, actually. The only thing I do find hard to believe is the 63 days. Even if you have seven league boots and spend the greater part of that time walking up and down stairs in the ID, I can't really see how that would be possible.:ok:

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#1517 BeefontheBone

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Posted 29 May 2006 - 08:33 PM

D'oh! Drowned in the PC. Hadn't realised how lethal drowning is.
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also consider this - the turkey *male genital*ula is called little asia on some geographical maps maps.

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#1518 Tom Henrik

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Posted 29 May 2006 - 09:10 PM

Not looking too good for little Challengine either at the moment.

Sorry to hear about your character, Beef :ok:

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#1519 A. J. Raffles

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Posted 29 May 2006 - 09:31 PM

Can't you just zap the wererat with a spell?

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#1520 Tom Henrik

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Posted 29 May 2006 - 09:35 PM

Nope. I can check his alignment or use Revelation. I ran out of Magic Missiles - and I wasn't going to start reading a book right there :)

But I managed to survive it, and I am now looking for the puppy in the last level. :ok:

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#1521 taikara

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Posted 29 May 2006 - 09:35 PM

I'm not going to enter this contest, because imho starting a good character in a roguelike is more luck than skill (especially with a randomly generated character), but I have a suggestion for another one when this one is over -

How about people create a character, then post the character file when they die, and have Raffles judge on best-played game based on whatever statistics (stat training, quests completed, inventory, gaining intrinsics, etc.) she deems important in a well-played game. To sort of even it out, and make it not quite so luck-dependent, we could require that a certain level be reached before a character file can be submitted, or give a time limit (a week or two) in which to play, and you can choose your best game to submit at the end of that time period.

It would be a good learning experience, and a way to actually compete against each other, instead of just mostly being lucky in the first five minutes of playing. And I think having Raffles judge would sort of even out the playing field for those of us who don't know absolutely everything about ADOM off the top of our heads, while still honoring her expertise :ok:

And I think if you guys want to do this that more points should go to people using randomly generated characters, but that's just my opinion - Raffles would be the expert.
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#1522 Tom Henrik

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Posted 29 May 2006 - 09:41 PM

I love that idea. Sounds fun :ok:

Edit:
And educational.

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#1523 BeefontheBone

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Posted 29 May 2006 - 10:23 PM

This challenge was just like every other game of ADOM I play really - I almost always go for a random character.
Had another go and got a trollish monk to level 6 (and my highest score yet) before he was killed by a Steel Golem after sorting Yrrigs out and wandering around the place. The puppy got itself killed by a black hurthling though.
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also consider this - the turkey *male genital*ula is called little asia on some geographical maps maps.

I'm your solar-powered princess/Your technological soulmate.

#1524 A. J. Raffles

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Posted 29 May 2006 - 10:31 PM

View PostBeefontheBone, on May 29 2006, 11:23 PM, said:

This challenge was just like every other game of ADOM I play really - I almost always go for a random character.
Had another go and got a trollish monk to level 6 (and my highest score yet) before he was killed by a Steel Golem after sorting Yrrigs out and wandering around the place. The puppy got itself killed by a black hurthling though.
Well, the idea was that if you make yourself think you only have *one* character and not countless others to go on to if that one dies, you'll do better, because you'll play more carefully than you normally would.:)

But I'm quite happy to judge character files as well. It'll be fun.:ok:

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#1525 DeathDude

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Posted 29 May 2006 - 11:30 PM

Indeed an interesting and fun challenge, pondering that I may even get into the fray. :ok:

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#1526 A. J. Raffles

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Posted 30 May 2006 - 09:44 AM

View PostDeathDude, on May 30 2006, 12:30 AM, said:

Indeed an interesting and fun challenge, pondering that I may even get into the fray. :)
Go ahead, give it a bash. It'll be fun.;)

Edit: Dead. :ok: Oh well, at least it's a cool death. Never had that one before...

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#1527 Tom Henrik

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Posted 30 May 2006 - 11:52 AM

Well, you won ;)

My character died against the black druid - as appearantly, the little creep is immune to magic, and I wasn't a match up close and personal. Oh well.

So I decided to have another go with my Troll Barbarian, managed to kill a Slow Shadow in the Big Room (got lucky, and an Ice Vortex showed up, so I let it come close and kill all the felines that surrounded me - then suddenly a Slow Shadow appeared.) Then I checked below the animated forrest. Then I cleaned out the Ogre Cave. Then I won the Arena - and gave the Gladius to the old gladiator. Then I killed a Greater Demon that was harrassing the Dwarfs.

Everything was going really great, and I got careless as a result. Ended up fighting a Balor (first time I've ever met one) - and didn't check my life.

Ended up with 2 corruptions (one I got just before meeting the Balor, just because I was moving around down there - and the other from his hits) and dead.

Got a reaaally nice 1st place in the Hall of Fame, though :ok:

Edit:
And by the way. After you kill 388 jackals, they become really tough :)
Last time I checked one of them, he had a DV of 29, PV of 0, 6 attacks per turn, and did around 30-45 in damage ;)
Oh, and about 100-140 hitpoints.

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#1528 A. J. Raffles

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Posted 30 May 2006 - 12:38 PM

View PostTom Henrik, on May 30 2006, 12:52 PM, said:

My character died against the black druid - as appearantly, the little creep is immune to magic, and I wasn't a match up close and personal. Oh well.
Not quite. He's immune to elemental magic. You could still have got him with Magic Missile - or normal missiles.

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Edit:
And by the way. After you kill 388 jackals, they become really tough :)
Last time I checked one of them, he had a DV of 29, PV of 0, 6 attacks per turn, and did around 30-45 in damage ;)
Oh, and about 100-140 hitpoints.
It gets even worse... :ok:

Anyway, about the characters:
Challengine:
- DV/PV: FAR too low. No wonder you weren't a match for Keethrax. At that stage it ought to have been nearer to 30/20 - ideally even higher. I suspect you got stuck with those cursed clothes early on, but that's not a very good excuse, because if your armour gets destroyed, try on the armour that's most likely to have a high DV/PV bonus. Clothes are usually [+0, +0], so don't bother with them. (Yes, they *can* be better than that, but it's far more likely to find a robe or leather armour that will give you the same protection). And why were you not wearing those gauntlets and bracers of defence? That would have been an extra [+2, +1].
- Stats: so-so. Learning's a bit low for a wizard. You can train it by reading the less useful spellbooks (in your case Knock, Know Alignment, Revelation, Slow Monster, Stun Ray and Web) to bits. That will also help you to avoid getting strained and lowering your speed and DV even further. Willpower, dexterity and toughness might have been better, but then again you hadn't been able to do any herb training yet. Strength and mana are good for level 9.
- Combat situation: sorry, but that looks like an avoidable death to me. Keethrax probably didn't kill you in one blow (and if he did, you must have been too far weakened already, in which case you ought to have fled up the stairs to heal). The sensible thing would have been to switch to Coward setting and to leg it to the stairs. You'd definitely have made it if those books hadn't been weighing you down. Keethrax is fairly tough, especially for magic users whose most effective combat spells tend to be the ones he's immune against. (Acid might work on him, actually, but I'm not entirely sure at the moment). Next time, just go down the stairs to DD:7, so Keethrax is generated comparatively weak and leave straight away. You can come back for him later, as there's no time limit for this quest and no vital skills depend on it.
- Speed: too low. Don't carry too much unnecessary stuff around with you. Examples include the unnecessary spellbooks (700s) the clothes (120s), the leather girdle (5s) and since you weren't training swords anyway, the broadsword (80s). If you hadn't lugged all those around with you, you probably wouldn't even have been burdened, let alone strained. Carrying lots of junk in case it may come in handy is fine, but not if it's so much you can barely carry it anymore. Rocks weigh quite a lot as well. It would have been better to scum for kobolds in the ID and to hope for bows and arrows. They also do more damage than thrown rocks.
- Weapon marks: appallingly low. You just blasted everything with spells, didn't you? The flail wasn't the wisest choice of weapon in your case, by the way. It can only do between 6 and 10 points of damage. The battle axe would have given you between 6 and 11 points. Obviously you'd have needed to train axes as well, though...
- Talents: As Challengine seemed to be having a bit of a weight problem, Porter would have made more sense than Potent Aura.;)

I'll get on to Tom the Barbarian later.

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#1529 Tom Henrik

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Posted 30 May 2006 - 01:08 PM

I'll take it into account with the next wizard I create :)
Never had a wizard before, so I thought Potent Aura was the wisest choice of the lot.


I also just created another random character - a female orcish beastmaster, who managed to kill her own stupid self with a wand. Appearantly she was so stupid that I wasn't even allowed to choose the direction of the bolt. My idea was to fry those Gnolls and have an easy match with them, but the bolt had other plans. It went back and forth frying every single item I had on and in the backpack, and creating this memorable screenshot :ok: ;)

(Ouch...)

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#1530 greywolf

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Posted 30 May 2006 - 01:44 PM

Ah! I love challenges! We should have them more often. :ok: I'll re-post with my well-toasted character later.



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