


Ancient Domains Of Mystery
#1471
Posted 14 May 2006 - 01:31 PM

For all you artists here... and we have enough. Please draw me something :D Click Here. If possible include your nick. A simple Test. dunno of the PICKLEWAESEL order!!1!2
#1474
Posted 14 May 2006 - 08:44 PM
A] you don''t get weapon marks
B] wizards have trained me to watch the amount of spells I cast (or they'll run out)
You can't do anything about the first one (although confusion works great!), but you don't need to worry about the second because mindcrafters don't have that less-connected-to-mana-flow problem.

#1475
Posted 14 May 2006 - 09:06 PM
Tom Henrik, on May 14 2006, 03:48 PM, said:
- Poison Resistant
- Acid Resistant (item)
- Stun Resistant (item)
- Paralyzation Resistant (item)
- Fire Immunity
- Confusion Resistant (item)
- Lucky
- Fate Smilies
- Teleportation Control
- Sees Invisible


Meep?
#1476
Posted 14 May 2006 - 09:10 PM
Quote
Never say that! Don't even think it! My Roguelike characters (the ones that survive for more than 5 minutes, anyway) always get killed by my overconfidence

QUOTE (gregor)
also consider this - the turkey *male genital*ula is called little asia on some geographical maps maps.
I'm your solar-powered princess/Your technological soulmate.
#1477
Posted 14 May 2006 - 09:49 PM
In other news, I have gotten my first corruption: Your skin is covered by tough scales. Cool PV increase, but rather sucky that my Dex is now down to 13. And my once so beautiful troll - now has a rather weak appearance of 6.
------------------------------------------------------------------------------ Screenshot ------------------------------------------------------------------------------ ########## #..#*[h[[*#............... ..# #... ###..#(]**!?#..............#####...#. #..........# #..............# #....#[%[/h[#..............#..&#.../ #..........# /................# ##....#[%]/%[#..............#...#...# #..........# #................# #.....#.@@%'=#..............#...#...# #..........# #................# #.....##/#####..............###/#...##########..........# #................# #.......................................................#######................# #...<.......................................................................>..# #..............................................................................# #........###/###.......####........................######/##...................# ##.......#.....#.......# #........................#.......#...................# #......h#.....#.......# #........................#.......#...................# ###.....#.._..#.......# #........................#.......#.................### #.....#.....#........ .........................#.......#.................# ###...#######........ .........................#########...............### ...................... ..........# ######## Tom St:42 Le:10 Wi:14 Dx:13 To:39 Ch: 9 Ap: 6 Ma: 6 Pe:17 N= DV/PV: 38/30 H: 160(211) P: 27(27) Exp: 12/283818 D: 11 Sp: 93 Blessed Strained ------------------------------------------------------------------------------ ---------------------------------------------------------------------------- Character Information ---------------------------------------------------------------------------- Tom St:42 Le:10 Wi:14 Dx:13 To:39 Ch: 9 Ap: 6 Ma: 6 Pe:17 N= DV/PV: 38/30 H: 160(211) P: 27(27) Exp: 12/283818 M: 70430 ---------------------------------------------------------------------------- Background Information ---------------------------------------------------------------------------- Name: Tom Race: male Troll Class: Barbarian Eye color: black Hair color: black Complexion: dark Height: 8'11" Weight: 542 pounds Age: 18 (grown-up) Star sign: Book Birthday: 10/Book (day 40 of the year) YOUR HISTORY: Your father was an accomplished hunter and warrior. You were well-respected and comparatively wealthy. As a child you were very active and imitated the hunters and warriors of your tribe at all opportunities. During your youth you traveled to nearby tribes and traded with them. You met many strangers and learned a lot about the outside world. As a young adult your family was killed in a raid. You became embittered and filled with the desire for revenge. At the age of 18 you left your tribe. ---------------------------------------------------------------------------- Weapon Skills ---------------------------------------------------------------------------- Melee weapon Lvl Hit Dam DV Level Required marks --------------------- --- --- --- -- ------------- -------------- Unarmed fighting 3 +2 +1 +0 basic 57 Daggers & knives 0 +0 +0 +0 unskilled 15 Clubs & hammers 9 +7 +5 +3 excellent 502 Maces & flails 7 +5 +3 +2 skilled 131 Swords 6 +4 +2 +1 skilled 23 Axes 6 +4 +3 +1 skilled 43 Whips 0 +0 +0 +0 unskilled 15 Pole arms 6 +6 +2 +5 skilled 120 Twohanded weapons 3 +3 +3 +1 basic 3 Staves 0 +0 +0 +0 unskilled 15 Missile weapon Lvl Hit Dam Ra Level Required marks --------------------- --- --- --- -- ------------- -------------- Slings 0 +0 +0 +0 unskilled 7 Bows 7 +14 +10 +2 skilled 209 Crossbows 6 +12 +9 +2 skilled 97 Thrown axes & hammers 0 +0 +0 +0 unskilled 7 Thrown daggers 0 +0 +0 +0 unskilled 6 Thrown rocks & clubs 3 +6 +4 +1 basic 29 Thrown spears 0 +0 +0 +0 unskilled 7 Boomerangs & scurgari 7 +14 +10 +2 skilled 147 Shields Lvl DV Level Required marks --------------------- --- --- ------------- -------------- Shields 7 +14 skilled 445 Damage caused with your melee weapons: -------------------------------------- Right hand: +52 bonus to hit, 3d6+31 damage Damage caused with your missile weapons: ---------------------------------------- Ammunition: 10, base range: 14, +22 bonus to hit, 1d6+21 damage ---------------------------------------------------------------------------- Spells ---------------------------------------------------------------------------- Invisibility: 1, 19pp (Effectivity: +1) ---------------------------------------------------------------------------- Skills ---------------------------------------------------------------------------- Athletics ................ 83 (great) [+2d4] Bridge building .......... 35 (fair) [+3d5] (ma) Climbing ................. 49 (fair) [+4d4] Courage .................. 75 (great) [+1d5] Dodge .................... 90 (great) [+2d4] First aid ................ 85 (great) [+2d4] Food preservation ........100 (superb) [+1d5] Gemology ................. 19 (mediocre) [+3d4] Haggling ................. 21 (mediocre) [+3d3] Healing .................. 97 (superb) [+1d3] Herbalism ................100 (superb) [+1d5] Listening ................100 (superb) [+2d4] Literacy ................. 40 (fair) [+1d3] Mining ................... 39 (fair) [+3d3] Stealth .................. 97 (superb) [+1d5] Survival ................. 70 (good) [+3d4] Swimming ................. 44 (fair) [+3d5] Two weapon combat ........ 63 (good) [+3d3] Woodcraft ................ 13 (mediocre) [+4d5] ---------------------------------------------------------------------------- Effects of Corruption ---------------------------------------------------------------------------- Your skin is covered by tough scales (PV: +8, Dx: -6, Ap: -4). ---------------------------------------------------------------------------- Inventory ---------------------------------------------------------------------------- Total weight: 10627 stones Carrying capacity: 8475 stones He: uncursed hat [+0, +3] [4s] Ne: uncursed amulet of free action [3s] Bo: uncursed rotting robe [+0, +4] [60s] Gi: uncursed girdle of strength [+0, +0] {St+1} [15s] Cl: uncursed light cloak [+1, +0] [20s] RH: blessed rune-covered club "Skullcrusher" (+12, 3d6+2) [-3, +0] {St+4} LH: blessed large mithril shield (-1) [+7, +2] [96s] RR: blessed ring of damage [1s] LR: uncursed ring of acid resistance [1s] Br: uncursed bracers of toughness [+0, +0] {To+4} [10s] Ga: uncursed boxing gloves (+3, -5) [+2, +1] [6s] Bo: uncursed leather boots [+0, +1] [25s] MW: uncursed long bow (+2, +2) [30s] Mi: bundle of 10 uncursed arrows (+1, 1d6) [20s] Tl: uncursed pick axe (+0, 1d6+1) [75s] ---------------------------------------------------------------------------- Killed Monsters ---------------------------------------------------------------------------- 4166 monsters perished under his attacks. ---------------------------------------------------------------------------- Achievements ---------------------------------------------------------------------------- He survived for 0 years, 75 days, 11 hours, 9 minutes and 40 seconds (70430 turns). Tom visited 31 places. His strength score was modified by +3 during his career. His learning score was modified by +5 during his career. His willpower score was modified by +3 during his career. His dexterity score was modified by +6 during his career. His toughness score was modified by +4 during his career. His charisma score was modified by +5 during his career. His appearance score was modified by +5 during his career. His mana score was modified by +5 during his career. His perception score was modified by +4 during his career. He brought back joy into the life of a tiny girl.
#1480
Posted 15 May 2006 - 06:52 AM
Eagle of Fire, on May 15 2006, 01:06 AM, said:
Edit: Yep:
Tom in the shoutbox said:
Edited by A. J. Raffles, 15 May 2006 - 06:56 AM.
#1481
Posted 15 May 2006 - 11:44 AM
Now I just took the Dwarven Graveyard quest and whooped some zombie ***, got both artifacts, killed the Necromancer (probably one of Tokyo Rose's characters

I would like to loose that Corruption of mine - and I do have a potion of Cure Corruption - but as it is a quest item, and I only have one, I am kinda reluctant to use it.

#1482
Posted 15 May 2006 - 01:07 PM

- You can try the steel golemn on the first level of Darkforge if you like, but I think it'll still be too soon. But if you haven't done the pyramid yet, you should probably do that first, before Rehetep closes the gate.
- You definitely can't take on the assassin prince at this point, so better leave that for later.
- If you want to do some gremlin scumming, don't do it in the cave, do it in the dwarven graveyard - much nicer drops and no background corruption.
- For the Tower of Eternal Flames you may want to wait until you've got a (blessed) ring of ice and some dragon slaying missiles dipped in poison, plus a wand of poison if at all possible. The wyrm is very vulnerable to poison.
#1483
Posted 15 May 2006 - 01:12 PM
For all you artists here... and we have enough. Please draw me something :D Click Here. If possible include your nick. A simple Test. dunno of the PICKLEWAESEL order!!1!2
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