Underworld Apprentice (finished)
Posted 04 September 2009 - 04:52 PM
The game is being built using RPG Maker 2003. And this time around, I'm using custom sprites and graphics.
You were a human. You loved life. But then, one day, you died. But you also died with anger, and disgust. So you made a deal with the devil, literally. Your now a demon, and an undertaker. Your job is to transport dying souls into the underworld. If you do this for a while, you will be granted new life on the earth. But even when your dead, danger is still present...
The game is based around your character. You will always start a mission in the underworld, which you are free to explore. To go on a mission, you board your dragon.
The game has two endings. Depending on whether you win the final battle or lose. It's worth checking out both endings.
Last Update - 9/14/09
-Mission 1 complete
-Mission 2 complete
-Mission 3 complete
-Mission 4 complete
-System checked and updated
-128 MB of RAM
This game works perfectly under WINE.
Download the game
Posted 04 September 2009 - 06:06 PM
Posted 04 September 2009 - 11:09 PM
But a bit of background information when I start the game would be nice. How exactly did I become apprentice? How did I die? Did I summon the devil, or did he come to me? It would be good to show this in the game, instead of just here in this thread.
A small mistake. Should be [You're] or [You are] in an abandoned part of town.
If you try to explore gunshop after touching the man, the game freezes.
Posted 05 September 2009 - 12:57 AM
I'll fix the grammar error, and I'll look into the gunshop error. Thanks Frodo.
UPDATE: After fixing the grammar error, I tried out the gunshop. And sure enough, the game freezed. I found the cause: The engine is trained to automatically move the "man" sprite, but when you explore the room, it can't move in certain areas. So, it think's the move is impossible, and freezes. I fixed it by enabling the "Ignore Impossible Moves" setting. All fixed now.
Posted 05 September 2009 - 10:24 PM
Posted 05 September 2009 - 11:40 PM
That's the underworld's dungeon. Aka, Hell.
Posted 07 September 2009 - 06:31 PM
I've finished the intro scene, and missions 1, 2, and 3. Right now I'm working on mission 4.
The game is turning out to be more like an interactive story. Follow simple missions, and continue the game... However, mission 3 is much different. It's the first level to include actual battles, as your character is sent into the dungeon of the underworld, to eliminate some trouble making souls.
I'm planning on probably including 10 missions. It won't be very long, but I'm okay with it. I want it to feel like a web game. You want to play it, but you don't want to spend days playing it.
EDIT: I'm finishing the "Dungeon of Origin". It's a freeplay mode that you unlock.
Posted 08 September 2009 - 06:02 PM
EDIT: I also removed the the freeplay mode "Dungeon of Origin" due to technical problems.
Well, I'm having trouble choosing a title screen. I've narrowed it down to these three. Help me pick one.
Forest: (From the demo's title)
Posted 08 September 2009 - 07:07 PM
But if it's a title screen, you'll probably want to show the title, , and maybe text won't show up so well on this picture.
So I'll vote for the forest. It's nice and clear, and moon over the forest is impressive.
Posted 08 September 2009 - 09:12 PM
Posted 08 September 2009 - 11:03 PM
- The Death Dealer
- Demon Apprentice
- Underworld Apprentice
- Dark Deal
- Dead Deal
- Soul Worker