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2d Space Physics


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#1 j'ordos

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Posted 11 August 2009 - 07:52 PM

Hi all, I've been wanting to create a (relatively simple) 2d overhead space shooter, but I need some help with the mathematics&physics part.
I'm aiming towards a subspace-style game (http://en.wikipedia....ce_(video_game)) though purely singleplayer instead of multiplayer. For the physics this basically means asteroids style movement with added scrolling. I thought I'd be able to find information about this pretty easily but so far I've had no luck! Could anyone point me in the right direction for some tutorials?

Thanks in advance!!

#2 Nick

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Posted 12 August 2009 - 05:17 AM

I create games using different game creation software. Read my thread for more information.
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#3 j'ordos

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Posted 12 August 2009 - 01:44 PM

Hey, I'm working in blitz basic (http://www.blitzbasic.com/) for this one, I rather like it though so far I've hardly ever managed to finish something :cheers:



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