Red Fortress, on 15 April 2011 - 09:55 PM, said:
Number Two: HACX
Formerly a commercial DOOM 2 addon WAD, now release for free.
Used to require DOOM 2 to play, but the newest version is a standalone.
Don't know to much about this game, I personally have not played it.
But it seem to hold a pretty good reputation around the Doom Wad community, so it might be interesting.
Links:
Game Site
Wikipedia Page
Formerly a commercial DOOM 2 addon WAD, now release for free.
Used to require DOOM 2 to play, but the newest version is a standalone.
Don't know to much about this game, I personally have not played it.
But it seem to hold a pretty good reputation around the Doom Wad community, so it might be interesting.
Links:
Game Site
Wikipedia Page
Alongside the standard distribution of registered HacX v1.1 (the first version to have been released as freeware by Banjo), which requires Doom II to install, there's a plain files package that was originally made for people who have a non-DOS release of Doom II (Win95 or Mac). You can get it here:
http://gamers.org/pu...cx/hx11pack.zip
To play this version without the Doom II installation, a configuration file is required, and also the main IWAD file, which by default was supposed to be DOOM2.WAD. HacX v1.1 uses certain files from the IWAD, including the palette. This is the major difference between v1.1 and v1.2, which does not require any external files to work, and because of this the v1.2 IWAD can be used in lieu of the original DOOM2.WAD simply by renaming it. I think it might also be possible to use the shareware Doom IWAD, but I haven't tried that out yet. The game seems to accept any IWAD, including those from other shareware/demo versions of Doom engine games (I've also tried the Hexen demo IWAD), with as much as a warning, but other games have different palettes and because of this are not usable.
As for the configuration file, you can use the SETUP.EXE programme from any other Doom engine game shareware or demo, keeping in mind that the resulting CFG file must be renamed into DEFAULT.CFG for it to be recognized by HacX.