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Wild West Shooter/horror


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#211 gregor

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Posted 10 September 2007 - 09:57 AM

why does one man tema not expand? i think you have something here.... it looks nice.

cartoony graphics can also fit in a horror game.

remember that doll Chuckie? ;)

anyway i am sure that with a bit darker skies it all turns gloomy.

well it's slow, but hey some games with teams are even slower (i.e. Stalker, not to mention Duke Nukem Forever "if ever").

#212 Blood-Pigggy

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Posted 10 September 2007 - 07:20 PM

Dunno, I don't want to do it over e-mail and long distance, it's alienating to work that way, too easy to miscommunicate.

I do have someone helping me with concept art and stuff who is really good, but that's about it.

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#213 Sean

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Posted 14 September 2007 - 07:40 PM

n00b.

Quit your job, open a game company.. sell a bazillion copies of the next game of the year. Then, wake up.
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#214 gregor

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Posted 19 September 2007 - 07:09 AM

View PostBlood-Pigggy, on Sep 10 2007, 07:20 PM, said:

Dunno, I don't want to do it over e-mail and long distance, it's alienating to work that way, too easy to miscommunicate.

well you can always use video conference...

yeah but it is alienating and can be a bit difficult. however i got sort of used to it since most of my work is doen via e-mails or phones...

#215 Blood-Pigggy

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Posted 19 September 2007 - 08:54 PM

I pretty much have to get someone else for anything beyond textures and the like, since I can't model or animate well, but that's a bit off, I'm reserving the graphical parts for last since it's really annoying to do incrementally.

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#216 Sean

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Posted 11 April 2008 - 03:29 PM

...any news on this one BP?

T'was looking quite promising :(
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#217 Blood-Pigggy

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Posted 29 April 2008 - 12:10 AM

Eh, still working on it every now and then. I have a lot to do between now and the summer though, what with the terrible books they're making me read for my English class.

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