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Replying to King's Quest Iii Remake


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Frodo

Posted 22 August 2006 - 12:04 AM

Ooh, I'm gonna enjoy this.   :P

Yippee!!!    :bleh:

A. J. Raffles

Posted 21 August 2006 - 09:04 PM

Looks like a job for Frodo.:bleh:

DeathDude

Posted 21 August 2006 - 08:56 PM

Awsomeness. :bleh:

Tom Henrik

Posted 21 August 2006 - 07:15 PM

Whoopee! :bleh:

Sinister

Posted 21 August 2006 - 06:55 PM

Ok, so here is the big news on this game. The long awaited update. A transcript from the IA site;

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"Well, it's finally here. The long awaited patch and voicepack. Firstly I'd like to apologise to you the fans who have been patiently awaiting this, yes we promised nearly two months ago that this would only take a few days (a week at the most) but things changed. Secondly, I'd like to say that the patch isn't really a patch. Because of the work we did to the game, the patch itself was going to be nearly the same size as the entire build. So we figured why bother having both. Sorry about that folks.

After fixing all the bugs which had been pointed out to us, we went through the game as much as we could and fixed all the minor things (like walkbehind errors, graphical glitches etc) that weren't crashable bugs but certainly detracted from the gaming experience. All in all there were well over 200 errors in this area, not including spelling and gramatical errors. This took us to about the three week point.

Then we decided to add in some things that you the fans pointed out to us were in the classic game and not in our remake. You thought it detracted from the overall game, and although sometimes we didn't agree, we added in what we could. The magic map onboard the pirate ship has been added, as has interactions for every inventory item on the general game world, even if it does nothing it'll bring up a standard response to let you know nothing happened. One of my favorites was to add in some more ambient sounds in the game world, giving the game more of an in-depth feel. For a full list of all the fixes and additions you can open the fix list document in the game directory.

Then there's the things we added because we had some time. (We had the time because of the voice pack, but I'll get to that soon). Something that wasn't a bug, yet annoyed me was not having a delete button in the save game menu, so we added that in, as well as giving players a warning when the save list is full (which was a bug). Sinister decided that Manannan didn't look evil enough and that he should have a "cool" red trim on his robes as he did in the classic game. Although I was sceptical at first he produced some fantastic sprites which neatly fit over the top of the old sprites, so we added them in and they look brilliant. LittleBlueSmurf worked with Sinister and recoloured the dialog portraits which now look even better than they already did. Little things, like adding in a couple of animations we had half-finished for deaths, adding in the fish in the ocean eating you in fly form, putting a chime in when points are scored, we had a little time so we added what we could. And we think it makes for a better game. (We also added in a special ending if you finish the game with full points, we hope you enjoy it, we think it rocks.)

Now the reason we had some time was that we had some major problems with the voice pack. We started going through it and discovered that we had lost some of the voice files, in particular Andy Hoyos' performance of about half of the Manannan files, which everyone assumed somebody else had but nobody did because we all assumed that they were still on the forums which had been hacked a few months ago. So re-recording was required on some parts. Then the painful and slow work of making sure all the files were edited to the same format and the same volume level was done by Ponderer. And finally we added the speech into the game and made sure everything matched up and of course some lines didn't so we had to change the build to match the voice files as much as possible. This took just over a month to do.

So there you have it. That's what we've done over the last two months. That and enjoy the fact that so many people have enjoyed our little project.

Oh yeah, there really wasn't a "Moonlight Sonata" in the first release of the game. We added it into the soundtrack to amuse ourselves watching people looking for it. It was fun, thanks people. I will give you an ironclad guarantee now though, it is definetly in version 2 of the game. I'll even let you know where! Remember that special ending I talked about a few paragraphs ago, it's in there. Honestly. (Note : I'm surprised somebody didn't simply play the music.vox file in the music player which is available to download on the AGS website. Would have been a simple way to prove it wasn't in the game.)

Klytos
Team Leader IA's Kings Quest III Project"

Sinister

Posted 20 June 2006 - 04:10 AM

Yes, we are looking into that as i type. We've also added a few more official mirrors, and we've learnt that some people have started hosting the game on their own.  :)

So far before 24hrs of the games release hit, we hit the 6000 download mark. So far are unofficial counts go up to 10,000.

Man, we have very happy that people are enjoying this game a lot. It took 2 years of hard work from our team.

Thanks for the support guys.

BeefontheBone

Posted 19 June 2006 - 10:25 PM

Have you guys thought of using a .torrent? I'm sure you'd see a big reduction in the bandwidth usage, and it's better for most people downloading too (especially right after a release since there'll be plenty of peers and their d/l speed from your site would be low). Just a thought.

Tom Henrik

Posted 19 June 2006 - 08:55 PM

Really looking forward to it :)

Sinister

Posted 19 June 2006 - 08:49 PM

Thank you guys. It was a blast to make.

We have had so much response to this game our 250 gb of bandwith arent enough.. so we are having problems with the site, bare with us.

And if you think this is great, you'll love our voice pack. It's on the pro-level.

The best voice pack for any remake yet.

Features:
-Full Narrator Speech
-Ditigatally Mastered Voices

Original Sierra Voice Actors:
-Andy Hoyos (as Manannan)
-Josh Mandel (as King Graham)

Hope you enjoy it. It will be available shortly in a few days. (after we sort our bandwith problems since the voice pack is big).

DakaSha

Posted 19 June 2006 - 12:34 PM

cool. i always liked the third one but couldnt handle the controls. this should be fun ^^

Review the complete topic (launches new window)