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catchaserguns

Posted 09 January 2008 - 02:37 AM

I tried this game and it had a tendency to crash.

Eagle of Fire

Posted 13 September 2006 - 01:08 AM

Quote

the most anoying missions i can think of are those that have you hunt around x number of datastores for some files. given that some of the latter hosts can become huge, and filled with datastores, this can take a whole lot of time...
Isn't that what clues are for? :(

Braindead

Posted 19 August 2006 - 06:24 PM

although the game caries my last name I was never able to figure out how to play this. :bleh:

hitmark

Posted 19 August 2006 - 07:22 AM

heh, i have had a maxed lifestyle save file sitting on my drive for ages.

what i found after some time was that it was simpler to hardware and software upgrades manualy after you get a nice chip burner.

saves some cash to :bleh:

the most anoying missions i can think of are those that have you hunt around x number of datastores for some files. given that some of the latter hosts can become huge, and filled with datastores, this can take a whole lot of time...

BlackFurredBeast

Posted 10 August 2006 - 03:51 AM

View PostTomf, on Aug 8 2006, 09:22 AM, said:

This was my firrst review could you guys tell me what you think of it

Good review, man, good job.

By the by, if you guys like this, check out UPLINK by Introversion Software. One heck of a game and a blast to play.

Rikje-Suede

Posted 08 August 2006 - 08:31 PM

View PostTomf, on Aug 8 2006, 09:22 AM, said:

This was my firrst review could you guys tell me what you think of it
Good review, period. Good game also, as you said a bit repetitive maybe,  but the "one more go" urge after a mission is very strong  :)

Svlad

Posted 08 August 2006 - 06:11 PM

Some observations on strategy follow.

Quote


Unload Medic.  You can hang onto the program, but in my experience the only time it's ever useful is when you're hiding in a quiet node anyway.. so you have time to load it just for the occasion.

Make your first purchase a new CPU - all other deck stats are capped by your CPU level, and changing your load from heavy to light makes a fairly substantial difference.

On bypassing gates: Run silence, then run smoke, then try to move through the gate - this gives you a chance to use Hide to bypass the gate.  If that fails you'll get an opportunity to run Deceive instead - you can fail to Hide and then try to use Deceive, in that order.  You cannot fail to Deceive and try to Hide.  Therefore it always behooves you to try Hiding first, barring unusual circumstances like having a very, very good Deceive program.

On doing practically anything: Run silence, run smoke, then try to do it.  Obviously this isn't necessary in, say, a datastore with no ICE at all, and you don't want to have Smoke running while you try to Decrypt something (it debuffs Analysis).. beyond that, though, virtually every action you take is based on Stealth.  Smoke enhances Stealth by 4, and if something goes wrong having both Smoke and Silence up means you can just move to another node and the problem ceases to exist.

In datastores, by the way, you can run Scan and Evaluate while you do other things - I usually Scan on my first turn in the node, then start putting up Smoke and Silence, Deceive any tapeworms (a Deceived tapeworm's file can be scanned), Evaluate once I'm done scanning, download anything that's worth money and not protected by a tapeworm, then let Smoke drop and Analyze any tapeworms with interesting files.

Don't bother fighting stuff.  Fighting takes two skills, a pile of programs, a bunch of hardware to enhance your odds further, and a lot of time.  Emphasize Stealth, improve your Hide, Deceive, Smoke, and Silence, and - in my experience so far anyway - you can completely avoid combat 100% of the time.

If something goes wrong, failing the mission is preferable to getting kicked out of the system - that causes physical damage, which is *expensive* to heal.

Potatoe

Posted 08 August 2006 - 01:13 PM

View PostTomf, on Aug 8 2006, 09:22 AM, said:

This was my firrst review could you guys tell me what you think of it
I liked it, good job!

A. J. Raffles

Posted 08 August 2006 - 11:07 AM

It starts a little abruptly, perhaps, but I'd say it's pretty good for a first review.:)

Tomf

Posted 08 August 2006 - 09:22 AM

This was my firrst review could you guys tell me what you think of it

Review the complete topic (launches new window)