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Replying to A Blurred Line


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JJJ

Posted 22 August 2009 - 11:08 PM

View PostDoubler, on Mar 22 2007, 10:21 PM, said:

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I'm stuck in the princess bit...I didn't find anything in the dark catacombs, and got through the aquatic area and picked up the gold key, and I've wandered around for about 2 hours and couldn't figure out what to do next...

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One key across the moat, two keys in the farthest catacomb :cheers:

Must be me, but I still can't find the third key. Am I right that the farthest catacomb only has three rooms, with a silver key in the last one?

TripsTheBlue

Posted 12 August 2009 - 04:15 PM

Ok...quick question. Can Talan equip two handed weapons? Like the long pole and iron staff? because it doesn't give me the option. I'm at the rooftop battle and I keep dying. My situation is that I'm alone and I get lucky with a few critical attacks, enough to kill the first soldier...then I run outta sammiches and get pummeled by his back-up. I know I could go and buy more food...but I'd really like to be able to equip some of this crap I've been picking up lately.

Shades of Green

Posted 22 April 2008 - 09:15 PM

I'm stuck in the second phase of the virtual skeleton game; just too hard to get through this without being killed. Any tips?

a1s

Posted 15 March 2008 - 02:08 AM

View PostAdamGeld, on Dec 9 2007, 01:52 PM, said:

I read on the designers website
wait... you know where the designers site is? tell us. :(

Tomf

Posted 14 March 2008 - 06:44 PM

I'm stuck in the virtual place with the princess but I can't find the last key inside the third catacomb, I got the other two but I've been running around in the Aqueduct for the last hour and nothing

AdamGeld

Posted 09 December 2007 - 01:52 PM

The designer(s) of this game deserve high praise. I have played countless retail and freeware games, especially RPGs, and "A Blurred Line" has a story that ranks near the best of them.

Other than it's excellent story, it has simple, but professional, retro-like graphics that remind me of the early Final Fantasy games. The sound is also fantasic, as is the music.

A Blurred Line is best described as something like a Final Fantasy clone, but if you appreciate a good story you will not think of that as being negative. I read on the designers website that it has only 8 hours of gameplay, but I have been playing it for a couple days now and I must have about 24 hours into it and I'm not done yet.

If you like a good story, and you like Final Fantasy game-style, then you will love this game. Despite a couple annoyances, the driving sequence and virtual reality... nightmare, I give it a 5 of 5.  :P

a1s

Posted 20 September 2007 - 02:25 PM

it's still the top thread, you know...

16

Posted 20 September 2007 - 02:10 PM

New to this forum, and I recently downloaded "A Blurred Line".  However I do have a problem.  I started playing it yesterday and I'm loving the game, but now when I start the game the on screen text is all screwed up and jumbled.

I tried unzipping the file again and start from scratch but that didn't work.  I hope one of you have ran into this problem and have a solution for it.  Your help will be greatly appreciated!

Kyle

chumloofah

Posted 02 August 2007 - 12:37 PM

Pretty good all in all, eh?
Not too keen on finishing it off with annoying sub-games and then having lots of stuff happening before rolling the credits.
And not releasing the end of the story's a bit of a pain.
Other than that, enjoyed myself. Nice one.

Icewolf

Posted 30 March 2007 - 11:05 AM

I finished the game a week or so ago.

When I was through I felt that it was faaaaaar too short.
And it's a pity that there's no sequel.

Review the complete topic (launches new window)