Hey Frodo,
If nobody will, I could make the review+screenies. Just tell me to go ahead in that case because DD already gave me the login details for Freecol. (If someone else is still interested, say it now.)
a1s, on Oct 8 2008, 01:27 AM, said:
First of all the is a difference (albeit small), and if you got to the first boss, you should have seen one of them (I mean the ceasefire on level 3). However I agree that the pacifist mode seems strapped on after that fact, to make that game seem more nonlinear.
Yeah I got to see that, of course. That's why I was all the more disappointed when after having to kill the first boss I was back to square one, that's when I quit. At first I actually let him just shoot at me while I looked for an alternative exit so I could spare him. Just as you said, this was added a posteriori.
Anyway one can't consider this as a defect, after all the game with the pacifist option must be at least as good as the game with no option. But potentially and ideally it could have been two games in one, a shooter/adventure and an adventure/shooter.
PS: Shouldn't Potatoe's topic and this one be merged?