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Prodigal


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#46 Trisk

Trisk

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Posted 22 June 2007 - 02:43 AM

This isn't really a demo, but check out:

http://www.aedmark.c...d/animation.exe

To see the rotoscoped animation test, as well as a background from the game.

The file you are downloading is an illustrated campaign to try and get CJ, the maker of the AGS engine, to increase the animation frame limit.

On the left you'll see the character animated at 24 fps, and on the right you'll see him animated at 12 fps. We're trying to get him to up it so we can go with 24 fps animations.

Otherwise, there is NO GAME here, just an animation comparison superimposed over a background from Prodigal 2. Still, you can see what we're workin' on...Lemme know what you think of the background, and the animation style, too! Comments and constructive criticism are always welcome!

Thanks,
Ben

#47 chumloofah

chumloofah

    A Usual Suspect

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Posted 09 September 2007 - 07:44 PM

This is an unusual amount of praise...
Must... resist... being... contrary... and... play.. game... before... criticising!  ;)



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