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Tales Of Middle Earth


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#31 BeefontheBone

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Posted 25 September 2005 - 11:13 AM

That's kinda the point though :)

They're probably the scariest mimics because they appear quite early and don't cast spells on you, so you don't notice they're mimics, unlike the potion and ring mimics
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#32 MdaG

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Posted 26 September 2005 - 05:49 AM

I just found Tenser's heavy teaspoon and I can't afford to *identify* it yet. When I (I)dentify it it says it's used for cool and awesome effects...  :)

#33 A. J. Raffles

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Posted 26 September 2005 - 07:29 AM

MdaG, on Sep 26 2005, 05:49 AM, said:

I just found Tenser's heavy teaspoon and I can't afford to *identify* it yet. When I (I)dentify it it says it's used for cool and awesome effects...  ;)
Well, you know, like taking medicine... :)

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#34 DakaSha

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Posted 26 September 2005 - 10:29 AM

just wait till you can *identify* it. it might just kill you or something

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#35 MdaG

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Posted 26 September 2005 - 02:29 PM

You stop making fun of me or I'm telling mommy!!!!  :)

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#36 PrejudiceSucks

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Posted 26 September 2005 - 02:48 PM

I believe it allows you to make Earl Grey with heavy water, which stays hot for longer :)

#37 Potatoe

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Posted 27 December 2006 - 04:29 PM

Ok, first things first. I'm reeeeeaaaally sorry for this mega-bump. But I just can't seem to figure it out, if any one here still plays this game, can you please answer this question:

How do you set up traps?

I've looked everywhere and can't find the command, so if anyone knows the answer can you please tell me? Thanks in advance.

#38 Tom Henrik

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Posted 27 December 2006 - 08:38 PM

Why are you sorry for bumbing? In the words of Nancy Sinatra "These topics were made for bumbing....", or something... :D

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#39 Potatoe

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Posted 27 December 2006 - 09:19 PM

View PostTom Henrik, on Dec 27 2006, 10:38 PM, said:

Why are you sorry for bumbing? In the words of Nancy Sinatra "These topics were made for bumbing....", or something... :D
Yeah... Still have no solution on how to set up traps though.. D:

#40 Fubb

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Posted 30 June 2009 - 07:29 PM

Um, i can't get on the actual Tome forums (  http://forum.t-o-m-e.net/  ) cause they seem to be down, so i mineaswell ask here, though i doubt anyone will reply! Frodo made me! :E

(Frodo being the Abandonia and Reloaded user, not the one from the books)

Anyway,s how do you make and use Mods? Do you jsut use a simple text editor like notepad?

Cause i have a wonderful idea!

a Mod set in; that's right! Make a mod thats set in the world of interplays "Wasteland" !

Basically, i want to have the same map, but different story, maybe make new map area's i suppose, but important things such as high pool, Quartz, the desert ranger hq and so on would still be there, but thats still a long ways a way! i need to get on the official forums so i can get help...

#41 Frodo

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Posted 30 June 2009 - 07:54 PM

Would the file mentioned here enable you to create mods, after you download it?   :whistle:  

Alternatively, send a PM to DakaSha, asking him how to do it.   :(
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#42 Fubb

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Posted 30 June 2009 - 08:06 PM

View PostFrodo, on Jun 30 2009, 02:54 PM, said:

Would the file mentioned here enable you to create mods, after you download it?   :whistle:  

Alternatively, send a PM to DakaSha, asking him how to do it.   :(

Oh yea this should do :shrug: the scribe thingy, thanks a ton!

Im posting a topic on AB in a hope that some java scripters could provide assistance in any way! Under the title of "Wasteland Style Game" in programming

#43 ithilienranger

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Posted 10 December 2010 - 05:55 PM

You really should either update or create a new section for the new v4 TOME. It has a custom engine, much improved graphics, and is based after the trilogy in the fourth age.

#44 Havell

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Posted 25 April 2011 - 09:30 PM

View Postithilienranger, on 10 December 2010 - 05:55 PM, said:

You really should either update or create a new section for the new v4 TOME. It has a custom engine, much improved graphics, and is based after the trilogy in the fourth age.

He might be right, v4 is a whole new game, and is being developed independently from the first ToME.
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#45 Ribby

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Posted 22 October 2011 - 09:08 PM

No way, tomev4 is a way different game in a different age. I read that it's age 4 of the tome series and tomev2/3 is not of the fourth age.

Can somebody at least host a mirror of tome 2/3? I don't want to lose this game to obsurity and I don't care about tome 4 that much. I have a copy in my external hard drive, but now it's getting broken. I think it's going to lose out memory too since it's a non-solid state hard drive.

EDIT (10/23/2011):
Whelp, today is the day we can rejoice b/c I just save this game from obsurity. People, don't let the author DarkGod or any of his supporters know about this because the last thing I want is to have the game files mysteriously disappear from the internet. I wouldn't trust that they won't do something about it. tomev2/3 is like a internet legend that everyone ought to once try in their gaming lifestyle.

Ok, here come the links. I suggest to use either v2.3.4 or v2.3.5 as those versions are the stable versions (which includes the many features). Windows, Mac, and Linux OS supported.

http://www.zaimoni.c...gband.ref/ToME/
http://www.zaimoni.c...x-universal.dmg
http://www.zaimoni.c...235-src.tar.bz2
http://www.zaimoni.c...ome-235-win.zip
http://rogue-life.ourden.org/tome
http://rogue-life.ou...ome-234-win.zip
http://rogue-life.ou...234-src.tar.bz2
http://rogue-life.ou...x-universal.dmg

Just in case something does go amiss, I will host the v2.3.5 on one of my filehosting accounts.
Once again, we can rejoice in tomev2/3!

http://dl.dropbox.co...x-universal.dmg
http://dl.dropbox.co...235-src.tar.bz2
http://dl.dropbox.co...ome-235-win.zip

There are some graphical works from either the Zangband/Dungeon Crawl Stone Soup game at http://pousse.rapier.../tome/index.htm . It's the same game but with more graphic options.

The only loss is the loss of the tome modules; I was not able to scope online for them. I remember there were titles like "Bone to be Wild" and one module about a zombie town (the boss took too many grinding to finish that game). Maybe in time, there will be people willing to recreate a server for tome modules. As for me, I am looking forward for further development on tomev2/3.

Edited by Ribby, 23 October 2011 - 05:24 PM.




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