- Added LAN multiplayer mode
- Internet multiplayer mode with metaserver (Beta!)
- Use scale2x for scaling
- Make game scalable ingame (Zoomlevel x1, Zoomlevel x2 and Zoomlevel x3)
- Add mentat help
- Scroll build list with mouse wheel
- Loading maps is more fault tolerant and shows only warnings in most cases
- Loading maps now checks for non-standard features (see Section "Features" in the Dune II Format Specification)
- Confirm window for game restart and game exit
- Added 13 maps by Rippsblack
- New options "Structures Degrade On Concrete", "Start with Explored Map" and "Instant Build"
- Earthquake ("Window shaking") on large explosions (e.g. death hand explosion)
- French translation (incomplete and only a machine translation)
- Bugfix: Loading SCENH008.INI of Dune II V1.0 failed
- Bugfix: Dune Legacy.log was not used on Windows
- Bugfix: Support non-ascii characters in paths and filenames on Windows
- Bugfix: Infantry units could not trigger spice blooms
- Bugfix: When playing as the Sardaukar, the announcer still says "Harkonnen", e.g. "Harkonnen harvester deployed"
- Bugfix: Sardaukar Reinforcements did not work
- Refactoring: Drop Visual Studio 6.0 support completely and start using C++0x features
Supported platforms are Ubuntu / Debian, Fedora / Mandriva / SuSE, Gentoo, Windows, Mac OS X and MorphOS.