Replying to Lost Labyrinth
Posted 02 December 2007 - 09:34 AM
Posted 02 December 2007 - 02:09 AM
That was me, some kind of glitch occurred that made it so i could select every favorable trait. I apologize for my misconduct in accepting the bonus.
I would have done something earlier but wasn't sure what to say.
out of curiosity, what happens when you get all the staffs? i was one away when i got careless.
Posted 04 April 2006 - 07:09 PM
Posted 04 April 2006 - 07:08 PM
Posted 04 April 2006 - 03:49 PM
Posted 04 April 2006 - 03:30 PM
I don't think the game has changed that much that a new review would be needed; most of the changes were additional monsters/spells/traits/items.
Posted 01 April 2006 - 06:00 AM
zeand, on Apr 1 2006, 03:08 AM, said:
Posted 01 April 2006 - 03:08 AM
Posted 31 March 2006 - 04:47 PM
Posted 31 March 2006 - 04:30 PM
Until recently, I was quite occupied with work, but now I've managed to yank out a new release of the game that (hopefully) takes care takes care of some of the problems mentioned above, especially the bug that allowed some people to create characters with more than 7 creation points.
You can find the new version at http://laby.toybox.d....php3?sprache=1
I would also like to point out that an old classmate of me has managed to recreate the game from scratch, using PureBasic; his version also works under Linux as well as Windows systems, and he has implemented some things quite differently
You can find the "PureBasic flavor" version of Lost Labyrinth at www.lostlabyrinth.com.
Both versions (together with some older versions of the game) can also be downloaded from the SourceForge Website.