Replying to Freeciv
Topic Summary
Tulac
Posted 19 June 2006 - 07:56 PM
And that is related to freeciv how exactly?
cheesegrater
Posted 19 June 2006 - 04:28 AM
I love Civ, but, anything programmed in Java sucks *money-maker*!
Tulac
Posted 11 December 2005 - 06:15 PM
Naah it's basically Linux and OS/2...
SupSuper
Posted 11 December 2005 - 05:40 PM
Kluf, on Dec 11 2005, 12:05 AM, said:
Why stands under the requirements section of the review only "Windows or Mac OS X"?
Actually, it also exists for Linux.....
Not on the project page, that's true, but you may find binaries on other sites, like here.
The reason for this is that you would have to compile it for at least all the different main distributions. They spare themselves this work and just release the source code.
Many distributions create their own compiled packages of this game then.
Actually, it also exists for Linux.....
Not on the project page, that's true, but you may find binaries on other sites, like here.
The reason for this is that you would have to compile it for at least all the different main distributions. They spare themselves this work and just release the source code.
Many distributions create their own compiled packages of this game then.
And now I noticed they have a MORE Downloads page. And that's a bloody lot of OSes
BeefontheBone
Posted 11 December 2005 - 12:34 AM
Very good question. the technical requirements are incorrect more often than any other information I've found, so feel free to tell us about it and we'll change it.
EDIT: Like that.
EDIT: Like that.
Kluf
Posted 11 December 2005 - 12:05 AM
Why stands under the requirements section of the review only "Windows or Mac OS X"?
Actually, it also exists for Linux.....
Not on the project page, that's true, but you may find binaries on other sites, like here.
The reason for this is that you would have to compile it for at least all the different main distributions. They spare themselves this work and just release the source code.
Many distributions create their own compiled packages of this game then.
Actually, it also exists for Linux.....
Not on the project page, that's true, but you may find binaries on other sites, like here.
The reason for this is that you would have to compile it for at least all the different main distributions. They spare themselves this work and just release the source code.
Many distributions create their own compiled packages of this game then.
hfric
Posted 10 December 2005 - 11:04 PM
Tom Henrik, on Dec 10 2005, 09:40 PM, said:
It's quite possible, actually. Just put the pikeman in a tree and have him wait for the tank to pass underneath. Then have him drop down, open the hatches and impale the tank-crew. Simple, really
Tulac
Posted 10 December 2005 - 10:02 PM
Hey if anyone is interested in round of freeciv online, just bump that topic I made in the multiplayer section here on Reloaded.org... (no one was interested when I posted it )
BeefontheBone
Posted 10 December 2005 - 09:40 PM
Not a bug that, always been a feature. Actually, it's a lot less common in the earlier versions because the units' chances of winning a combat round are not affected by their hitpoints, unlike in Civ4 where wounded units are at a big disadvantage, so a heavily damaged tank is quite likely to get splatted by a healthy spearman or something, but a healthy tank will never lose that combat.
Tom Henrik
Posted 10 December 2005 - 09:40 PM
It's quite possible, actually. Just put the pikeman in a tree and have him wait for the tank to pass underneath. Then have him drop down, open the hatches and impale the tank-crew. Simple, really